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6 Survivor Perk Ideas Pt. 2

KayTwoAyy
KayTwoAyy Member Posts: 1,699
edited July 2022 in Creations

Dark Alliance

Performing a rushed vault calls upon the Entity to block that vault location for Killers for 3 seconds.

Dark Alliance causes the Exhausted Status Effect for 60/50/40 seconds.

Dark Alliance cannot be used when Exhausted.

Killers cannot break blocked pallets.


Trip Mine

When empty-handed, press and hold the Ability button to place a Trip Mine which stays active for 40/50/60 seconds.

  • The Aura of your Trip Mine is revealed to you in yellow within 36 metres
  • When the Killer walks over your Trip Mine, you receive an auditory warning if you are within 36 metres.

Trip Mine has a cool-down of 60/45/30 seconds each time it activates.


Bolster Up

After stunning the Killer with a Pallet, gain 1 Token, up to a maximum of 3 Tokens:

  • Each Token increases the pallet stun duration by 5/10/15%


Fear the Unknown

Fear motivates you to act urgently at the start of a Trial.

  • Increases your Action speeds in Repairing, Cleansing, Blessing, and Unlocking by +15%
  • After 10/15/20 seconds, your aura is revealed to the Killer until you enter chase.

Fear the Unknown deactivates when you enter chase


Boon: Subterfuge

Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem.

Soft chimes ring out within a radius of 24 metres.

Generators inside the Boon Totem's range always appear as though they have 33% progress

The first time the Killer enters the Boon Totem's range, the generator triggers a distraction.

The Distraction consists of the following:

  • A Loud Noise Notification
  • Scratch Marks


Quick Change

After healing a survivor for the equivalent of 1 Health State, Quick Change activates:

  • Enter a Locker and press the Ability button to disguise yourself as the most recent survivor you have healed

Quick Change deactivates when losing a Health State by any means.