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6 Survivor Perk Ideas Pt. 2
Dark Alliance
Performing a rushed vault calls upon the Entity to block that vault location for Killers for 3 seconds.
Dark Alliance causes the Exhausted Status Effect for 60/50/40 seconds.
Dark Alliance cannot be used when Exhausted.
Killers cannot break blocked pallets.
Trip Mine
When empty-handed, press and hold the Ability button to place a Trip Mine which stays active for 40/50/60 seconds.
- The Aura of your Trip Mine is revealed to you in yellow within 36 metres
- When the Killer walks over your Trip Mine, you receive an auditory warning if you are within 36 metres.
Trip Mine has a cool-down of 60/45/30 seconds each time it activates.
Bolster Up
After stunning the Killer with a Pallet, gain 1 Token, up to a maximum of 3 Tokens:
- Each Token increases the pallet stun duration by 5/10/15%
Fear the Unknown
Fear motivates you to act urgently at the start of a Trial.
- Increases your Action speeds in Repairing, Cleansing, Blessing, and Unlocking by +15%
- After 10/15/20 seconds, your aura is revealed to the Killer until you enter chase.
Fear the Unknown deactivates when you enter chase
Boon: Subterfuge
Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem.
Soft chimes ring out within a radius of 24 metres.
Generators inside the Boon Totem's range always appear as though they have 33% progress
The first time the Killer enters the Boon Totem's range, the generator triggers a distraction.
The Distraction consists of the following:
- A Loud Noise Notification
- Scratch Marks
Quick Change
After healing a survivor for the equivalent of 1 Health State, Quick Change activates:
- Enter a Locker and press the Ability button to disguise yourself as the most recent survivor you have healed
Quick Change deactivates when losing a Health State by any means.