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Dredge destroying locker locks
I wanted to get the opinion of other players on this specific interaction while playing Dredge. The times I’ve used him, it seems I need to have beyond perfect accuracy to destroy locker locks with a basic attack. Is it just me, or does it seem to require considerable precision to anyone else? Bug, or intended?
Comments
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The action reminds me of snuffing out a boon, needs to be lined up right.
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So.. I don’t have a crosshair option in-game. I need to put a piece of tape on the monitor when playing him then?
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I'd have to use thick tape on my tv wayyyy over there from my couch.
I'm a peasant consoler.
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"That locker was clearly spinning to abuse auto aim. You all saw it..."
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I haven't noticed anything too bad about it. Most of the time I'm able to hit them pretty easily.
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I’m actually surprised there haven’t been more discussions about this. It’s incredibly precise and you have to do it perfectly it seems like. It’s extremely annoying.
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It's kind of annoying, yes.
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I play Dredge quite a bit, never ever thought about this. Not noticed it at all, and I don't think it is possible to be much worse than me when we talk about aiming XD
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Thank god this wasn't a post complaining about the feature in general. It's very balanced to me
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Distance is more important, it's not like hitting a survivor. You need to be right in from if the locker as if you're opening it, no lunging.
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Key is to show locks who is boss.
Look firmly at those looks, not a single step back, no fear, no remorse,no hesitation then hit that lock with your turkey wing arm.
It works for me hope it helps.
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I sometines need up to three hits to destroy a lock because ######### hitbox. It doesn't feel right. Same as snuff boons as they said
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I haven't noticed a problem with breaking Locks
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Better hope that lock isn't running Head On...
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I find it really annoying that you can't lunge to destroy the locks, and you will just bump on the locker. Why can't it just break when you hit the front of the locker, regardless of position and normal/lunge? That wouldn't be op or something, but reduce the clunkiness.
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Lunge at it and smash your face into it. It's about the same hit detection as hitting a wall.
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Maybe this is where I’m going wrong then. I’ll try this next time, thank you!
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Ive definitely had failed swings that felt like they should hit. Honestly, just smacking the locker from any side should do it.
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You can lunge but it's actually harder to hit that way, needless to say it takes more time to recover from it.
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I think It may be unintended.
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