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They remove dh and the survivors want to uninstall the game?
I do not see another important change, the 10 seconds more to the gene is nothing and they nerfed the top 5 skills for killer ando surv.
Complaining survivors don't like to know what their true level is, I play 50/50 and I'm fine. Nothing has changed SWF>KILLER>SOLOQ
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yeah 10 seconds more on gens
And 10% increased speed on some killers action
+ nerfed boost distance when getting hit when the killers hit cooldown is also reduced (lets not talk about save the best for last plz)
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I play both killer and survivor and I don't understand why they want to uninstall the game (unless there's some huge bug keeping them from playing). Just petty, childish antics. I guess they never played any Dark Souls game or Elden Ring? I don't know but I agree... I'm fine. The only time I had to take a break was after months of toxicity but now that I'm back, I guess there will be less of that since they're all leaving now? ๐
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A bunch of crybabies, they had it way better than the killer atm. But as soon as someone takes their training wheels off they act like it's the end of the world, pathetic.
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It's never about DH, smh. Did you even read what people are complaining about? Or you just assume things and try to be ignorant
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There are people complaining about DH nerf?
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Thinking solo q is bad is being childish now?
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Literally no one cares about dead hard, killer mains are still obsessed with it though.
People have a problem with most of everything else specially these ridiculous gen times and solo q being garbage,
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Never said that. I play solo q and I'm doing just fine, thank you. What's childish is uninstalling your game because you're unhappy with the game changes.
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So people should be forced to play a game they don't like? You heard it here folks, you are not allowed to quit dbd because that's childish.
And no solo q is not fine, it doesn't matter how many of you paid actors say it is.
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I didn't say they had to play. Solo Q is fine for me. Wish I was paid. Now who's acting childish. ๐
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Everyone is fine with EEE nerf. It was crutial to balance the game. DH gave extra life stage and due to it killers were genrushed, they had to commit that DH, but no longer. And in addition to that devs decided to not only nerf dh, but buff killers so hard, camping is more valueable, thana and penitmento with 90 sec of gen is so annoying by putting game into gen simulator, basekit 2 stack of sbfl and ect. And killers now is so non skill based, you chase faster, you dont have to mindegame cuz the bloodlast buff, just average killer can slug 2k+ hours solo survs. Thats why survs mains are compained about this update.
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The game was already balanced around kill rates being between 2-2.5k per game. With this massive shift to killers being buffed it's no surprise survivors have started to complain. I wonder if killers will start to complain when their que times start to become 15 minutes and more.
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One thing I'll never understand: why, when killers complained, was "get good" "learn to play without crutch perks", "training wheels" etc. not valid then, but it is now that solo survivors are complaining?
The truth is, there are plenty of bad solo survivors. But there are also plenty of good solo survivors who are at the mercy of the bad ones. It isn't an issue of "lol your crutch is gone, get good" - some perks absolutely WERE necessary for GOOD solo survivors to offset the downside of terrible teammates.
RNG is such that it doesn't matter how good you are, and "get good" is a disingenuous, borderline condescending retort with absolutely no nuance or thought behind it other than pettiness for the (very real) issues killers previously had to deal with.
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You get 100 Auric Cells/week for being a paid actor.
I can refer you, though it will give me a signing bonus of 500 Auric Cells - I just want you to know the particulars.
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How so? If people don't like the game anymore, it's their choice, the most recent update has SIGNIFICANTLY altered the game's dynamic. People are allowed to no longer like the game and therefore are allowed to leave, they don't HAVE to play it just because you're happy with the changes.
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This. Entirely this.
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In 10 secs you can do a lot of things as killers, for example use a regression perk. If 10 secs is nothing then devs should make gen times 70 secs
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Yes, they don't have to play. 24 hours and people just decide to quit instead of giving a couple of days or weeks. I don't really care. It most likely means most of the toxic members of the community are quitting the game, which does make it better for me. Plus shorter solo Q times. So do what you want. Do I still think it's childish? Yes. Especially when nobody has really given the new changes a chance. I bet the majority of people uninstalling the game right now are doing so because of what they read in the forums and not playing the game for some time to see how it is. But yeah, you do you. I hope you all have fun with whatever game you find. Try Dark Souls 3 or Elden Ring. Nah, you'll all rage quit those as well.
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I think that most (clearly not all) of the skill gap between solo teammates has been mitigated by MMR.
Part of the problem for some people (not pointing the finger at anyone in particular) is that they aren't great assessors of their own skill level. None of us are, but some are worse than others, and we have all been guilty of this at some point.
When I hear people lament and ask why they are always teamed up with terrible players, I feel like there are two likely answers:
- They are exaggerating how often this happens
- The are just as bad as their teammates and don't or can't recognize it
If someone truly always finds themselves in a bag of potatoes, they are almost certainly also a potato.
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One thing I'll never understand is rage quitting a game or uninstalling it not even 24 hours after an update. I can understand taking a break, being mad, ect. And that goes for both sides. I play both survivor and killer, and I've seen plenty of times where survivors say the exact same thing after a match.
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This is just fundamentally not true, not least because MMR isn't some infallible machine that runs smoothly at all times. Let me propose a hypothetical that is all too common.
I, a good solo survivor, am working on my first gen. Teammate #1 goes down in about 20 seconds. Teammate #2, doing god knows what, goes down shortly after because the killer went after them next. I now have two slugs, with not even a gen done. 1 is hooked. Teammate #3 goes down while trying to pick up 2. I go to save 1, 2 gets hooked, 3 is still down. 5 gens are still left. I'm caught in a loop of trying to save everyone while no gens are getting done. There's almost no way I, INDIVIDUALLY, am escaping this in a way that will increase my MMR.
Even if you escape all the time and have high MMR, it doesn't take many of these scenarios for your MMR to tank and you notice a difference. You can argue "it isn't the killer's fault, it's your team's", but this is exactly my point. I'm at the mercy of my team at all times.
Solo queue isn't 4v1 with 1 killer against 4 survivors. Solo queue is 4v1 where one survivor is against one killer and three teammates.
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I said nothing in my post about any of this, so find someone else to quote and yell into the void at.
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I understand that, thus why I said "mostly". It's clearly an imperfect system.
I play a ton of solo queue, and most of the time, most of my teammates are good. Occasionally, most of my team are bad, and occasionally most of my team are way better than I am.
But if a player is always paired with bad players, that's probably because they are just as bad.
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They are not familiar with the word "disingenuous" apparently.
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Sorry you don't like the new changes and hate killers. Have fun.
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....its 10 seconds and toolboxes are cheap. its 50 seconds total extra. the alternative is 2-3 gens getting done in 1 chase. come on now.
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Captain OP talking about people quitting FromSoftware games, we get it you're the guy that says GG ez excels at everything and says stuff like man up.
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Not giving a chance? You call playing 10 matches of constant never before seen 4k 5gens not a chance? Nothing new was introduced in this patch, survivors are still playing with the same old perks, in the same old maps, against the same old killers. This patch is just pure buffs to killer baselines and pure nerfs to survivor baselines. It does not need more than a day to see how bad the balance has become.
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They never said you had to play it and there is nothing wrong with saying hey I'm not a fan of theses changes...
But there has been such a day 1 knee jerk overreaction that its a lil gross and I for one am kinda amused by seeing childish people meltdown over a game.
There's a bit of survivorship bias too in that players who don't like it are more likely to complain about it, but a lot of those players were complaining about solo queue every other day already so nothings changed much really.
My solo queue experience is pretty much similar to how it always was, with the added extra that I've been a caught a few times now when I didn't expect to be and that is refreshingly thrilling. But its only be 4 games or so which isn't much.
The whole "I'm uninstalling BBBBLLAARGGHH!" post, I mean server player numbers will suffice to tell BHVR how the game is going, announcing it on the forums for all to see in a fit of rage is just petting one's ego.
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But the basis for MMR currently is "escape = increase, die = decrease", and the nature of the game is such that your team can get you killed regardless of your personal skill. MMR's standards for judging skill are already flawed because of this.
Thus, it's laughably easy to get stuck in "low MMR hell", as I've seen people call it.
(Not to mention people who "play bad" intentionally due to meme-ing, or just being casual, "drunk by daylight" players, etc lol)
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Add to all of that plenty Killers still playing like scumbags, where is all the "I camp and tunnel because gens fly, I wouldnt do it if we get a base minipop and increase gen timers!".
Right now there are Killer queues on Europe at 23:00, something that was not only unheard of but it was actually Survivors the ones with 3 minutes or more queues at this time.
Post edited by HectorBrando on2 -
It's not a day 1 knee jerk. Solo q was already bad and these changes made things worse, again.
This has been an issue for years now.
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We get it. You're the guy that assumes I'm remotely OP at this game let alone the fact that I go around saying GG EZ (which is also childish).
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10 matches immediately following the implementation of massive changes is absolutely not a good representative sample of how things are going to be, so no, I would say it's not giving it a chance. People are either trying to do that same thing they were (which is silly because changing those things was entire point of this patch), or they don't know what they're doing yet. This is going to be especially noticeable in a team, since the odds of people being on the same page are even worse than before.
It'll be weeks (at least) before we know what the new normal looks like.
Maybe just play something else for a while, or play a couple matches a day until the dust settles a bit.
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Yeah, I pretty much agree with all of this.
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Saying childish in every post is very, what's the word?
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Perhaps if gens at 80 secs couldnโt be regressed
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if you cant handle 10 seconds on a gen, especially with multiple regression perks being nerfed....get better?
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Some people need to get a grip. It's a damn game. If you're moaning over 10s for a gen a 0.something seconds for cooldown then you need to get out more.
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This this this. In a normal game you can carry at low elos. In dbd it's impossible. If your teammate gets chased first and dcs you are going to lose. If you get chased first and your teammates dont do gens you are going to lose. Dbd is a rare mmr game where it's insanely hard to carry so your mmr is a lot more based on luck. Added on to the fact that mmr is based off solo survival instead of team survival meaning lots of players just try and survive and screw everyone else.
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"players who don't like it are more likely to complain about it, but a lot of those players were complaining about solo queue every other day already so nothings changed much really."
I addressed this already but keep banging that drum.
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The forums have always had a tendency to disregard the killer's effort input. If a survivor wins, the game's unbalanced. If a killer wins, the survivors just need to git gud.
The game's survivor sided because tournaments.
Otz winning decisively with every killer, without add-ons or perks and while going AFK the first thirty seconds is met with "well Otz is one of the best killer players so he doesn't count"
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Yeah at least try to adapt if you cant just leave
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Making it all about DH is intentional. Makes it easier to dismiss legitimate criticisms about the update. I never touched DH but if I say I disagree with some aspects of the update (not all, but some) on social media, I inevitably have someone tell me my problem is that I don't know how to play without DH. I literally have zero issue with the death of DH. Zero.
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Soulsborne games are NOT PvP games.... In any Soulsborne game, you LEARN from your mistakes and can get through the games this way. It is YOU who is in control. In DBD you play with REAL people with an actual brain and mind, not with bots. In Solo Q you are in the hands of the killer AND your random teammates. There is nothing one can do against being tunneled/camped hard (if a killer wants you out they will get you out no matter what, the new patch didn't change it at all) or handling coward and lazy teammates or toxic swfs. You cannot compare apples and oranges.
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Killer queue times have always been much much longer though.....that's really nothing new. But it's entertaining watching so many people flip their lids about the changes because a power balance was shifted. And a lot of people are acting like killers didn't already run these perks in combination with each other. Only once they were BUFFED did people complain and whine about how OP it is. Killers are going to revel in this little power swap for a minute as many feel it was high time they got some payback. So we all might as well sit back and enjoy the ride for now.
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People just talk, they will continue to play. That said I wish BHVR "made" us do something else to get out rather than longer gen speeds. Some other objective.
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Dead Hard lives in their minds rent-free post nerf, its always about Dead Hard.
Survivor Mains: "You see this is my problem with Camping and the new 5 second endurance..."
Killer mains: "Git gud you aren't good without Dead HArD".
It has gotten to the point where I don't expect them to even read anymore.
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Actually they are. Yes, you learn from your mistakes just like DBD. And you are in the hands of every single invader, some even bosses like in Demon Souls, Dark Souls 3 and Elden Ring, and no, you're not in control. I mean, if you play offline then I guess you are. The games are meant to be PVP and obviously you've never played against PVP invaders in any Souls game. In DBD, survivors are NOT supposed to feel in control. That's the entire point. Don't like it, play something else.
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Thank you! Exactly my point. I swear survivor mains are freaking out over something they haven't really had the time to play through. I'm already seeing new meta's and builds for survivors on Youtube and Twitch. But here in the forums it's just a bunch of temper tantrums.
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