Nemesis ability should be fixed
Survivor's speed boost after the first hit from Nemesis's tentacle or from zombie hit should be removed. Healthy and smart survivors often use zombies like that to run from Nemesis as far as possible and to not give him the 2nd stage of T-virus as well (Nemmy gets less mutation from hitting infected survivor). Like, Nemesis own power works against him. This killer should waste a lot of time to catch up the survivor again. And also we have a vaccine on the map, which fully counters Nemmy's ability and gives survivors more extra "sprint bursts". It shouldn't work like that. The third stage of tentacle should give infection and hit both, the same thing for hits from zombies. Also zombies always getting stuck in textures and can stand like that whole match, their AI should be fixed as well. This killer is fairly good, but how much problems he has..