We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

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The simple numbers tweak needed.

99% of the patch changes were great and very welcoming, from the gen time increase to DH nerf and overall killer net buff. Killers feel more liberated to try new builds and from my personal matches as both killer and survivor, the games feel on average 2 minutes longer which i think is fine, makes it less stressful as killer and adds a bit more tension as survivor.


However the matches where killers run full gen slowdown builds is where the problem lies. So i propose just a quick numbers tweak and then see from there how it affects the game. They are as follows:


Revert Gift Of Pain back to 9% speed penalty.

Lower Pentimento repair speed penalty to 20%.

Revert Thanataphobia back to 20% speed penalty.


Still makes gens annoying to do but not as painful as it can be right now. Personally the matches where only 1 of these or 0 are run have been fun and entertaining on each side, but as soon as all are together the game comes to such a crawl especially with three gen strats that theres nothing i want to do more than DC and personally that should never be how someone feels in this game.