We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

From Dead By Daylight to Dead

ZakRs1
ZakRs1 Member Posts: 11

Does anyone else not think that this patch has been extremely harsh towards survivors? We get such minimal buffing (BT as a passive is nice, thank you), but 90% of survivor perks have been nerfed, ALL killer actions buffed, all killer perks buffed (minus NOED), it's insane. Killers were already averaging 2K per game, always getting 32k blood points whilst survivors popping all 5 gens and escaping get like 10k blood points.

Iron will is literally unplayable. I don't care if grunts are 99% hidden or 0% hidden, if the killer can hear the quietest of grunts, he can hear you. He still knows you're there and your perk is still obsolete. You are usually always exhausted when you get hit (otherwise you probably aren't using a perk that causes exhaustion), and when people complain saying that other perks don't provide 100% grunt reduction, it's because other perks have OTHER benefits tied to them. Bite the bullet kept you AND someone else quiet, whilst having other small benefits, off the record gives endurance and removes the aura... Iron Will now literally does less than all other grunt reduction perks and isn't permanent. What a joke.

Why do game companies insist on always throwing everything and the kitchen sink in one direction. If you thought the game needed balancing, buff killers, then wait, okay now maybe nerf survivors. Nope, you had to put the survivors in the trash whilst simultaneously buffing killers. :)

Comments

  • InvadeGames
    InvadeGames Member Posts: 458

    there is a big difference between 0% noise reduction and 75% noise reduction. i would encourage you to compare the two because stating that the 75% percent reduction makes it useless is just ridiculous.

    iron will, the ability to not scream in pain loudly simply makes more realistic sense that it wouldnt be active while you are exhasuted and gasping for air.


    if you get no value out of a 75% noise reduction, sorry your just not good at using the perk.


    this does remind me of a YT video of the perk changes i saw a week or so ago where the guy complained about iron will the same reason you did and said it was useless, but then for a different perk(cant remember the name) where your grunts are 75% Quiter when slugged was praised as a nice addition.


    which is it? is it useless or useful?