We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Solo-queue

Mekochi
Mekochi Member Posts: 942

Before getting into the main post, the amount of people ignoring the reasonable things survivors are upset about and instead going "Oh boy, their DH is gone so they mad, cri baby survivor" is just, absolutely astonishing. Like you do realize not every survivor relied on DH and some of the people who did run it, probably ran it for one match to do a Tome challenge. But sure, every survivor and their grandmother ran that perk.

DH deserved to be nerfed honestly, it had it coming. But what about the survivors who are genuinely struggling with the new changes, killers received mostly buffs this update, with most these buffs are affecting solo queue. SWFs are holding up well from what I've heard and seen. Instead of addressing solo queue like the developers promised earlier in the year, the glossed over it and put it on the back burner. Now don't get me wrong, killers did need some buffs, mostly to do their best to counter SWFs as I assume that was tanking kill-rates.

But what this game needs, is to be balanced around solo queue without affecting SWFs and making SWFs more powerful. This can be done in numerous ways.

  • •Proximity chat (have to ability to opt out though, and it'd give the killer some form of information if near by), obviously they'd need to do something about players that tell themselves to off themselves, so it wouldn't be the best course of action
  • •Action indicator, make beside the survivor portraits small little indicator, like a plus sign for healing, gears for generator, ect.
  • •Base-kit kindred, shows survivors within 48 meters of the hook, doesn't show the killer's aura. Or have it only show the killer's aura within 12 meters of hook and not other survivors.

Those are just a couple ways to buff solo-queue without giving SWF more power. More suggestions are definitely welcome for this as solo-queue doesn't need to suffer majority of matches. Because sure solo was bad before the update, but after it, it was just horrendous.

Comments

  • CyberRoninX
    CyberRoninX Member Posts: 293

    Right the gap between solo and swf is so large its astonishing. Especially when killers will get paired with solo 70% of their games or more. There are a lot more solo queues than there are swf that for sure.

  • Mekochi
    Mekochi Member Posts: 942

    Thanks for saying this, I see to many killers that assume every team is a SWF out to get them and destroy their marriages by stealing husbands and wives

  • Seraphor
    Seraphor Member Posts: 9,429
    edited July 2022

    . Proximity Chat : I'm not for this, if only because I don't think players should be pressured into talking to complete strangers. Plus decent third party platform already exist, so I don't think BHVR are keen to waste time replicating it. Having the killer hear it is also problematic, what if SWF still use Discord? Now you'll have killers accusing SWF of circumventing proximity chat, which could actually be considered cheating.

    An alternative could be preset text chat functions. Things like: "Killer is near!" "All clear by me" "Come here" and "I've got this!" You don't need to say all that much, these four phrases could cover most scenarios. have the appear next to your character portrait with a cooldown.


    . Action Indicator : Legitimately great idea.


    . Basekit Kindred : I think this might be a tad too strong, and I don't think BHVR are keen to add any aura effects as basekit.

    An alternative could be an effect similar to Killer Instinct, but for survivors. Call it 'Sixth Sense' or something. You hold down a button while not performing an action, and you see a 'heartbeat' visual over where all the other survivors are. This gives you a direction, and if you move around you might be able to get a sense of distance, but its not a flat out aura.

  • Mekochi
    Mekochi Member Posts: 942

    Yeah, I think a little chat wheel would definitely work better considering the toxicity since killer could probably use proximity chat as well which would cause harassment from both sides.

    I'm glad you like it, although I can't take credit for the idea.

    I like the idea of survivors having a "sixth sense" type concept, would be really cool, and they'd have to pay attention to the little flashes

  • Marigoria
    Marigoria Member Posts: 6,090

    Proximity chat would be a disaster in EU where people dont speak the same language.

  • Babadook83
    Babadook83 Member Posts: 208

    the first option proxy chat is the nail in the coffin. toxicity would sky rocket to unseen hights. people dropping out before of it (even more than now). the other 2 options are very valid tho

  • Mekochi
    Mekochi Member Posts: 942

    That's why I mentioned in the post it definitely wouldn't be the best course of action due to this

    Players are already a nightmare sometimes with hate messages after the match, so proximity chat wouldn't be good, unless they do something about the toxicity in the player base which unfortunately can never be perfected

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    You know, survivors always ignored reasonable points from killers as well. It is just the nature of the beast, and now that the tables are turned, you expect me to care about your petty grievances? Absolutely laughable. Especially knowing the devs will bend over backwards to make this right for you guys. You expect it over night when surely, by now, you know how their update schedule works...

  • Mekochi
    Mekochi Member Posts: 942

    Yeah, winning as a SWF was unfun anyway which is why I swapped to Solo Queue only doing duos sometimes, although I lose in solo matches, it's not to bad, I like lower MMR anyway because no one is try harding it. So it's a 50/50 chance to win.

    But killers kinda need some wins right now, but soon they'll get bored of always winning. Winning isn't always fun, first couple times, sure. But when every match is win after win, it just becomes bland.

  • Tactrix
    Tactrix Member Posts: 420

    There's a simple solution instead of chat. Emoticons. There are a few games where they work really well, the best one I can remember is gremlins inc. Basically throughout the game you unlock and get different emoticons. And then you assign them to like 1-9 or a wheel where you press ALT+right mouse and then you pick what you want the action to indicate. So they would have stuff like danger!, or SHHH! or Follow me! but in a face format. This type of communication would both be silent which would make it viable for this game, and also would prevent people from being able to swear. And as an added bonus for BHVR they could sell stylized emoticons in their store for actual currency. So it would be a win, win, win.

  • Mekochi
    Mekochi Member Posts: 942

    I am not denying this, this has happened in the past, but this post is mainly to acknowledge solo queue, not the game as a whole, killers got their buffs and can now keep up with SWFs while solo-queue survivors were left in the dark. You ignored the point of this entire post. It's not "oh killer mains evil and scary, also OP nerf them to only M1" it was addressing solo-queue anf how some killers were grouping all survivors together thinking they're only mad because DH is gone.

    This isn't a "us vs. them" thread, it's a thread addressing the problem with solo queue currently.

  • Mekochi
    Mekochi Member Posts: 942

    I like this idea, it would be fun while also adding some form of communication to the game that doesn't involve threats on other players ^^

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    With BHVR's schedule I'll start looking for them to address the issues circa October 2024. Right after The next 8 new Killers. They'll get right on it lol.

  • JibbyNeutron
    JibbyNeutron Member Posts: 208

    as long as it can be turned off I dont mind its existence. If someone can speak english cool, I will use it. If not then they get muted.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940
    edited July 2022

    revert everything except dead hard you can delete it, it's bad overall especially camping/tunneling buffed

    Post edited by rvzrvzrvz on
  • YOURFRIEND
    YOURFRIEND Member Posts: 3,389

    What are you even talking about? Do killer mains have some sort of council that issues these proclamations that I don't know about?

  • Marigoria
    Marigoria Member Posts: 6,090

    So people only get the benefit of it if they speak english?

  • CyberRoninX
    CyberRoninX Member Posts: 293

    Yea I think a ping system similar to apex legends would work the best for solo.

  • Mekochi
    Mekochi Member Posts: 942

    That is true, that's why I liked the suggestion of someone else where they add a chat wheel or something like that, it'd help out quite a bit ^^

  • Gylfie
    Gylfie Member Posts: 644

    I'm trying really hard not to give up but my solo queue teams have actually been trying and we consistently fail to get past three gens... It feels very demoralizing. I've escaped twice since the patch hit, one of which was against an adept Dredge...

  • KerJuice
    KerJuice Member Posts: 1,919

    My sentiments exactly. I keep telling cocky killer mains to stop pigeon-holing all of us complaining to it being solely DH & DS getting nerfed. I too rarely played with those perks. And the few times I did, I forgot to use DH because I wasn’t accustomed to using it! Another great point you made is what happened to the original plan of bringing solo close to SWF’s then buffing killers?? Basekit Kindred should have definitely been in this patch.

    ‘That’s what I keep saying, but ppl swear SWF’s are the majority.

    Very well put. I was going to reply with the same points but I see you got it covered.

  • JibbyNeutron
    JibbyNeutron Member Posts: 208

    I personally wouldnt be using it anyway. I like that DbD has no talking and I wish it gets balanced around not being a requirement to talk.

  • edgarpoop
    edgarpoop Member Posts: 8,444
    edited July 2022

    I honestly think the devs are split on the issue and that's why we haven't seen anything for solo queue. It seems like some very influential devs insist that this is a survival horror experience and not a competitive pvp game.

    I see no reason that Kindred shouldn't be basekit. If the killer is camping in a dumb situation, they should rightfully be burned. And survivors would still have to be smart about it if the killer is camping intelligently.

    Action indicators would be awesome. Even a way to coordinate heals would be nice.

    These aren't things that are going to break a good killer.

    But I still think gen times need to be looked at. Solo or SWF, 15-20 minute games just aren't fun.

  • Mekochi
    Mekochi Member Posts: 942

    Yeah, I completely agree, but the devs need to realize that even if the game isn't a competitive pvp, it's not fun losing every match whether due to toxic players, bad teammates, ect. Hell I don't want to win every match cuz it's boring, I like having a split of winning and losing cuz it's more fun.

    There are plenty of issues that need addressed and I get the devs are trying to keep the game fun for both sides, but that's why solo queue could be the start for this. Just small changes like an action indicator, speech wheel, ect. are enough to not make SWF destroy everything in their path, and could help survivors a bit.