http://dbd.game/killswitch
Slight solution to camping
This sound dumb but what if let's say the killer stands near a hooked survivor for more than 40 seconds and i mean STANDING IN ITS FACE not rotating around it, the hook breaks and hooked survivors obviously gets freed with 10 seconds of double endurance and speed
double endurance accounting for getting tunneled and speed to get away
its just got this idea randomly, i don't camp as a killer i find boring, but sure as hell would help a lot SoloQ survivors
now do know this effect doesn't work when the exit doors are open, not powered but open because at the point i think it would just feel unfair
Comments
-
So i move a milimeter every 30 sec and i am considered not camping then?
1 -
99 gates are considered powered
0 -
maybe if killer near a hooked survivor 24m? 30m? , it will reduce hooked survivor blood loss speed. so survivor will have more time to repair generator before save his teammate
i think this setting will let camping killer make a choice between camping one survivor until he dead but give more time to other survivor repair the generator or keep finding other survivor to stop their repair after killer hooked survivor.
1