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Does Overzealous Stack?
Does the Speed boost to Gen Speed stack if you cleanse multiple totems before getting injured?
Comments
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No. It’s only affected by cleansing one totem. So might as well save the others, in case you get injured. If it did stack, the perk might be worth talking about.
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Stack with itself? No. It will only ever be an 8% or a 16% bonus, depending on if a Dull or Hex totem was cleansed.
Stack with other perks? Yes. As a positive multiplier, it will stack additively with other bonuses.
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Imagine if there were 5 hex Totems. You would be able to do gens 80% faster lmao
Now that I think about it, that's not a bad idea... /s
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Well, still factor in the cleansing time, time spent traveling between totems.. and that it’s all gone once you’re injured. And if anyone else cleanses or blesses any of the totems, value taken from you. So yeah. 😕
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OMG. Imagine having a Wraith stealthing after you and once you've cleansed the 5th totem he hits you. I would just buy a gravestone at that point xd
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Overzealous would be meta, but then again all killers would always use Pentimento killing the meta before it started.
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A perk doesn't have to be meta to be worth it.
8% is not insignificant, it almost counteracts the added gen times, and I've had a lot of success with a gen build using Deja Vu and Prove Thyself as well.
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8% of 90 is 7.2. Base cleansing speed is 14 seconds. You have to do two full generators without getting injured after cleansing a totem just to break even.
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And this is the kind of 'hard maths' that fails in a practical scenario.
You have downtime, periods where you do not want to be repairing a generator because the killer is patrolling it.
You also want to repair in bursts, that's why multiple survivors stacking up on a gen can be advantageous over all of them splitting up, and why Prove Thyself actually has any value at all. After all Prove Thyself merely negates the penalty for stacking survivors on a gen, and it doesn't even quite manage that completely. Three survivors on a gen with Prove Thyself is worse, mathematically, than three survivors on separate gens. but Prove Thyself is a perk worth running because getting one gen done quickly, is far more advantageous than getting three gens done slowly. You're limiting the killers opportunities to pressure that gen and regress it.
If you cleanse the totem on your path around the map between gens, when you're avoiding the killer. Then when you get the opportunity to safely repair a gen without risking getting injured, you can knock it out fast enough that it can be fully repaired before the killer has a chance to get back to it and regress it again.
And it's actually not 8% of 90s, it's 1.08c/s instead of 1c/s, which shaves 6.6s off a 90s solo gen, which mathematically sounds even worse I know. But throw in 5% for Deja Vu and 15% from Prove Thyself and with one other survivor you're knocking that gen out in 42s instead of 53s.
Post edited by Seraphor on0