Devs don't be fooled

Tostapane
Tostapane Member Posts: 1,653

Not joking, I see everywhere survivors that are throwing the game on purpose as "protest" regarding the buffs that killer got... It's a SHAME.

in the beginning I already saw a couple of posts regarding this issue and I was thinking that the people that were writing those things were overexxagerating, but then I tried to do a couple of matches and I saw people LITERALLY CHASING me for wanting to be sacrificed. I even asked to a friend of mine to do some matches as killer and to stream them in order to see if I was just unlucky to find those kind of people, but the results were the same: people that let themselves die on the hook, people that kept staying idle and tbagging when the killer was looking at them, heck, even a couple of "sandbaggers"

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Comments

  • ACleverName4Me
    ACleverName4Me Member Posts: 450
    edited July 2022

    Even otz said this.

    But seriously if the devs roll back the killer buffs for breaking and attack cooldown by 5% but keep the less speed boost as it is it would help put a pacifier in these spoiled survivor

  • StarLost
    StarLost Member Posts: 8,077

    STBFL - maybe.

    One thing to remember is that, especially at higher MMRs, a lot of people have been at least partially carried up past where they should have been by Dead Hard, and that this patch was a big shake-up to the survivor meta in general.

    Some will adapt.

    Some won't.

    MMR should take care of it but it's going to take a while for people to find that correct MMR spot, and right now, with queues being borked and the incentives killswitched, it's going to be chaos for a bit.

    If you were to make some immediate changes, I'd revert DS to 5 seconds and Self Care back to 50%. See what happens.

  • PNgamer
    PNgamer Member Posts: 1,415

    Yes, that's right. There are some survivors who let themselves die on purpose or put their own buddies in the sand and so on, all just to protest. But the developers aren't stupid, they realize that already.

  • Tiufal
    Tiufal Member Posts: 1,252

    So everybody telling that this patch was a bad idead is fooling around? Guess the vast majority is just fooling around. LOL

  • Jago
    Jago Member Posts: 1,742

    People keep playing. If people were "that" angry, they wouldnt play at all.


    Suicide on hook will be noticed in their stats -> if a survivors is dead in less than 1min , its a suicide and it wont count.


    Devs know what's happening and will do what is smart.

  • Exxodus21
    Exxodus21 Member Posts: 1,170

    No one, and I mean absolutely no one, is surprised survivors use BT to bodyblock for their rescuer and rely on DS to save them if the killer chases them for it and then complain they were tunneled and camped.

  • LeFennecFox
    LeFennecFox Member Posts: 1,233

    2 hook states of DS is insane, but 5 seconds for DS is justified or they should stop killer powers for a little so they can't instantly get you after. Gens are fine at 90 seconds the passive slowdown needs nerfed or the way they stack together needs to be looked at. STBFL is mostly fine maybe just cap it off at old max speed.

  • AarcvanDemen
    AarcvanDemen Member Posts: 46

    I've been warning people for ages here and everybody is telling me I should stop whining lol

  • TheLastHook
    TheLastHook Member Posts: 495

    And probably a lot of converted Survivors camping and tunneling hard.

  • fulltonon
    fulltonon Member Posts: 5,762

    Probably first month statistics should be entirely trashed if players were this immature lol

  • Deathstroke
    Deathstroke Member Posts: 3,507

    Well maybe first 3 gens should be 90s but the last 2 should be 80s I think that would be fine.

  • danielmaster87
    danielmaster87 Member Posts: 9,292

    There is massive support for survivors to just DC if they don't like how the match is going. It's promoted at this point.

  • danielmaster87
    danielmaster87 Member Posts: 9,292

    The match lasting a minute longer is going too far, huh?

  • MaudetteClorel
    MaudetteClorel Member Posts: 83

    Tell me that again after I’m done versing the 5th legion in a row with 30-40 minute games each.

  • danielmaster87
    danielmaster87 Member Posts: 9,292

    Why is your team letting the matches last that long? Are they running away to heal to full every time he hits them?

  • Seanzu
    Seanzu Member Posts: 7,526
    edited July 2022

    The issue is clearly killer queues being so long that they're playing survivor and dying on hook instantly to throw matches, while also making survivors look as bad as possible.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Yeah devs don't be fooled by killers going to the corners of the map just to de-pip, they just throwing matches then claiming the game is unbalanced. 🙄

    See? Anyone can do this.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Yeah... I definitely suspected as much. Killers playing killer and somehow dying on hook is probably the issue. Just a smear campaign.

  • Seanzu
    Seanzu Member Posts: 7,526

    Don't you mean that totally meme build "basement bubba" which is a totally cool and fun playstyle and not something that is used to derank.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,046

    Activate both hook states imo. 5s stun is just a "What the ######### do I do now" thing for killer, but 3s makes it not feel like I just lost the game right there

  • Tostapane
    Tostapane Member Posts: 1,653


    there's only a little problem: you'll see 1 or 2 killer in an entire month doing those things probably... in the meantime i saw those things from survivors every matches done... and mind you, before they could still happened those things, but they were extremely rare...

    remember that devs consider kills and not fun/bp gained/hooks for a win/loss (which is strange considering how the pip system actually work since it will reward you for multiple hooks/chases instead of kills, speaking of which their words will incentive more camping and tunneling btw). You can camp all the match but in their eyes if you did at least 2 kills it's a draw and with the basement bubba it isn't that difficult honestly (kill the 1st one and took the 2nd one with noed)...

  • Brimp
    Brimp Member Posts: 2,968

    I would agree gens going back to 80 seconds if pop got to be just a flat 15-20%

  • Bwsted
    Bwsted Member Posts: 3,452

    It's a flawed argument however you slice it.

    There's no United States of Survivors that could inititate some sort of mass covert operation to overturn the Free Republic of Killers. If you're observing defeatism, that's a pattern of the individual. And its impact in the stats is a drop in the ocean.

    To convince yourself, just look at the numbers of community tome challenges. Then ask yourself what would be the impact of any given single survivor. Nothing. Now, if numbers of that magnitude were actually moving, that would be a symptom that a large chunk of the survivor population was affected. Which leads me to the next point.

    Asking to ignore factual feedback is nonsense. It's a game that needs 5 players. The devs task is to make (reasonably) 5 players happy. If 4 are (factually) telling you they aren't by means of not even bothering trying in a match, then that must be looked into. Because it means that their voiced feedback was ignored before they actually resorted to other ways to espress it. It's never a good business move to take a ######### onto 80% of your customers. Because the next step in the feedback chain is to leave the game altogether.

    Look at that Deathgarden. That's exactly how it played out after players' complains constantly fell upon deaf ears.

  • Tsulan
    Tsulan Member Posts: 15,095

    Staying injured and doing all 5 gens makes zero sense. Also, you count those numbers as if 1 survivor would have to repair all 5 gens alone. Which isn´t realistic. On top of that, CoB and Overcharge don´t do 400% regression (which would be the normal repair speed for a single survivor).

  • TheSubstitute
    TheSubstitute Member Posts: 2,479

    Try different times of day. I'm at Iri on survivor right now and I find later on in the evening I get a lot of people throwing games. About 4 to 8 PM MDT and weekend days seem to work out to the best for not getting DCers.

  • Tsulan
    Tsulan Member Posts: 15,095

    So you were just exagerating?

    How many of those matches, the survivors played normal?

  • ThanksForDaily
    ThanksForDaily Member Posts: 1,304

    Devs don't be fooled. Killer to survivor ratio is 11 to 1 even at nights.

    But yeah, don't be fooled. The patch is perfect.

  • Marik1987
    Marik1987 Member Posts: 1,700

    For years, survivors were clearly the Powerhouse, trolling the killer around and in the post-chat they want to write ugly things down like "get good", "you are so trsh" etc.

    Now they have to suffer 1 week of a patch which balances the game for killing Deadharding for Distance and they cry like babies who doesnt want to change their panties. Shameful.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited July 2022

    A few comments, amongst others promoting/defending surv DCs:

    "Trying to make the best of it doesn't teach behavior anything It sad that we have to act like teachers to them."

    "Giving up is the best option right now to not get frustrated any further in detrimental matches."

    "And don't you try to think why they dc? Perhaps because UFC’s someone is down at the start you have 0-% chances of win? "


    There's definitely people going around promoting/defending DCs on the survivor side just because they're upset about the changes and want to force the devs hand by "teaching them a lesson" about the patch or just because they went down early.

    This is not new, people have defended survivor dcs for a long time, but its just a lot more frequent/prevalent now. I've been seeing it quite a bit.

    There's people arguing against it of course, but its still concerning.


    Just 2 threads, but those quotes were from these if you want the source. I know I've seen more but these are the only 2 I can recall at the time:

    https://forum.deadbydaylight.com/en/discussion/337153/solo-q-giving-up-is-not-an-option/p1

    https://forum.deadbydaylight.com/en/discussion/336634/just-watched-a-streamer-heres-how-it-went/p1

  • Rudjohns
    Rudjohns Member Posts: 2,089

    Imagine Dying Light too? It's busted with Plague and Legion. It gives slowdown to gens and the obsession can unhook and heal faster, but why heal against those 2 killers? Stack with Thana and Pentimento and its gg.

  • Rudjohns
    Rudjohns Member Posts: 2,089

    Or for every gen completed the speed would increase for the remaining gens. They could increase the repairing time to 100 seconds and as soon as the first gen pops all other gens get a little speed boost leading to 95 seconds, and then 90, 85 and finally 80. I think that could work.

  • Gindaen
    Gindaen Member Posts: 374
    edited July 2022

    If survivors are doing this, then this is a symptom of a problem, not the actual problem.

    When all the survivors finally have had enough and start quitting, what game will you start playing then? Killers don't exist without survivors.