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Eruption + Surveillance perks generator aura color issue

RpTheHotrod
RpTheHotrod Member Posts: 2,826

Platform - PC

Description of issue -

Both Eruption and Surveillance have a generator aura color effect on kicking a generator. When using Eruption, the generator is colored in yellow (for some reason - doesn't really give much info other than hey, it's...yellow now). For Surveillance, the aura gives key information. When the generator is white, it is regressing. When it's yellow, regression was interrupted. When it's red, then the effect has worn off. When using Eruption and Surveillance, for some reason Eruption's yellow aura effect overrides Surveillance. This causes the Surveillance perk to no longer function until Eruption is triggered by someone getting downed. Once Eruption is triggered by a downed survivor, then Surveillance begins to function again. By having Eruption prioritize it's generator aura color (which doesn't provide useful information anyhow), it causes Surveillance to entirely cease to function. However, if Surveillance had priority in generator aura, then Surveillance will function as intended with it's key information, and Eruption would also continue to work - triggering once a survivor is downed.

Long story short, Eruption having priority on generator aura colors causes Surveillance to cease to function. Both perks would function correctly if it was the other way around.

Steps to reproduce:

Have both Eruption and Surveillance. Kick a damaged generator.

How often does this occur:

100% of the time

3
3 votes

Pending · Last Updated

Comments

  • Crowman
    Crowman Member Posts: 10,104

    I don't think this is a bug.

    Eruption was released with the fact it highlights the gen yellow and I remember the ptb many people pointing that out and it was never changed. Safe to say it's intended that Eruption and Surveillance don't synergize together.

  • RpTheHotrod
    RpTheHotrod Member Posts: 2,826

    Well, with Eruption prioritizing a color "just because"...as in there's no reason it should even show a color, it's causing another perk to entirely cease to function. That sounds like a bug, to me. If it worked the other way around, then both perks would function.