Hardcore Survivor Season 2 (Spoilers)
Before I start, I just want to say I know these streamers aren't in everyone's interest and not everyone is watching live (or even at all). In that case, this post isn't for you and it'll do no harm to just keep scrolling.
That said, I'm super curious about the opinions of those who are watching and how far you think they'll get? Also your opinions on what their matches say about MMR (as even after a continuous win streak, with the exception of the VPN Mikey, they still get a mix of newer and more seasoned killers).
I think it's interesting that they added keeping whatever item you left with in the previous match as those lemon beamers have come in clutch quite a bit. It'll also be interesting to see how they'll work under pressure as their mmr gets higher and they start to lose the survivors with stronger builds. They've also been quite lucky so far in terms of tunnelling and camping and were really well co-ordinated against that ghostface who took a liking to hitting James on hook, but I wonder if that will become a problem more in their future games and how they'll tackle that (always having a throwaway survivor in each game maybe?)
What are your opinions and observations?
Note: please keep it respectful towards the individuals! Criticism is okay (for example, JRM's bloodweb efficiency at the start definitely could've been better but I think he's caught on to that now) but don't say anything mean or hateful towards any of them.
Comments
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It's been quite fun watching the series so far (been watching JRM view). I think they have a good chance of getting it for a couple reasons.
It seems that James and Ayrun understand more this year how the challenge works and how hard it is, but also, it seems that Dowsey and Otz aren't as strict with them (telling them focus or getting frustrated when they mess around/meme). There seems to be more trust in each other's abilities which is good for when James gets bored.
The keeping items from last match has also helped them because James and Ayrun do quite well in chase with flashlights as well as getting saves. I find this change fair because it took time to plunder those items and the rng to get them, also that's how the base mechanic works. You escape with the item, you get to keep it for next trial. It also takes skill to use them, more skill than a medkit so if the survivor is good, I find it fair game.
They're all amazing at survivor and knowing macro gameplay definitely will get them far as a swf. I think they'll struggle against certain killers, like instadown killers in end game who are actually really good, but that's when they know to cut their losses. Just shows what a powerful coordinated swf is capable of.
The stream delay definitely seems like it's helping them not get sniped. I feel like if they didn't have this delay, they would run risk of this just because how hyped up the season was, especially because a lot of people hate on Dowsey for their own reasons. A lot of spiteful people in the world, so hopefully they'll continue to dodge cheaters/snipers.
I'm excited to see if they get it, it will definitely be more of a struggle for them once they start hitting iri grades and the pip requirements are stricter. I feel like Otz and Dowsey might have some problems getting them because of their chaser not being good enough for higher grades, but in theory games should also get harder where everyone will need to take equal amount of chase so it should be fine... right?
I also love how James was like, I would rather have dead hard than sprint burst XD
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I didn't get to watch much of day 2, but I watched day 1 in full. Cracked me up when JRM said something like 'I can see you're stressed Otz' and he's just watching Otz/Zarina run back and forth frantically as that Myers camps Ayrun LOL
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Tbh I don’t find the series enjoyable to watch the first couple of streams. It’s just too easy for them. Dowsey tries to hype up the games with his “OMG my heart is racing” commentary but it never really looks like they’re in much danger. You can tell Otz legitimately feels sorry for some of the killers they’re facing as well. But this is a “me” issue rather than them. I’m looking forward to when they consistently get tough matches.
The three killers I would love to see them face are a cracked nurse, a camping Bubba and a tombstone Myers. I’d be fascinated to see what tactics they use.
Post edited by HauntedKnight on2 -
Oh yes! I remember the tombstone myers from last season! It was actually really funny that Otz was convinced it wasn't tombstone, just for him to get mori'd himself. I wonder if that experience will make them more wary. Also yeah as one of them pointed out they haven't faced a bubba yet so I look forward to seeing how they manage against that.
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Yeah, the contrast between Otz and Dowsey stressing while Ayrun and JRM are doing spins and dumb techs is part of what I think makes it work so well. I'm not really into competitive DBD as pure sweat games aren't really fun for me to watch or play, but it's nice that although they're going to need to sweat you also have it mixed in with the funnier moments.
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I kind of think they should have counted that Myers game. They knew he had a bad connection and could have played around it. Yeah, the VPN is kind of cheating. But they knew by then he had a bad connection.
I get why they didn't, but I feel it would be a bit more exciting if it counted. Leaves a slight bad taste, even if that hit was bad. It's part of the game. I don't think it taints the challenge. Hopefully it won't happen again.
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I also noticed they had a lot more trust in each other! Especially with JRM wanting to get holes like they joked about it but when it actually came to getting that swamp map or getting the game they just trusted that he wouldn't throw the game for it and he proved himself.
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Same. I think at least 4 killers have DC'd presumably because they kept stomping them so thoroughly. It'd be cool if there were more restrictions like you can't change a survivor once you pick them until they die or you can only use a survivor's three specific perks and one general perk when you play them. Still it's a very cool series and I'm glad they are doing it, just wish the stakes felt higher for each game.
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I understand your argument that they could have just played it safe and taken it into account and be "accountable" for making mistakes by greeding stuff, but that hit that the myers got on Ayrun at the window was complete BS.
It was a swing and hit after he had already vaulted the window and was moving, it wasn't even the end of the animation, but his feet had hit the ground and started running. I'm glad they decided to not count that game because that hit alone was kind of the big downfall they had. It was right next to the hill and should not have connected at all.
I get people getting hit at the very end of the vault animation, that I can say is just part of the game, but a VPN killer isn't part of the game. The good thing is though, it has only happened once so far and since they set this as a precedent, hopefully it deters people from trying to VPN to ruin the challenge later on.
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Someone on the forums made a thread talking about how bad ping favours the killer and that clip is 100% a prime example of why
I think JRM also had a moment where he dropped a pallet, the killer swung at the dropped pallet and got a hit. Like what?
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Yeah, that hit through the pallet was definitely questionable too, I guess some could argue he should have just dropped it a smidge earlier since it was established ping was bad. I was watch JRM POV during the stream and that pallet hit was one of those "feels bad man" moments.
I had a game last night with a huntress who i thought was cheating because their internet was so bad. They were lagging out so bad that it caused me to appear as if I was hooked 30 meters in the air on Ormond and I could move around floating at the speed of crawling. Literally had no idea where I actually was hooked.
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A bad ping nurse is genuinely one of the most infuriating things you can go against
They'll blink and swing at the air that you were occupying a few seconds ago and the game registers it as a hit.
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I enjoy watching JRM and Ayrun memeing around while Dowsey being so dead serious
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Yeah, I just wish they'd decided that before it was clear David was going to die. Like just say "escape or not, we shouldn't count this game. The killers ping is just really bad." Because now people will wonder if they would have counted it if they got David out.
I mean I've been hit after predropping a pallet before. I do wish we could see the killers ping. Not sure why we can't, even if they hide the username.
It's definitely not a fair hit. So I get why they decided not to count it. But would they have still not counted that game if it had been... Say a Sadako without the instadown, who they could successfully rescue against. That's what's left to be wondered. I guess we'll see if it happens again with a non instadown killer and they forefit the bp even if they escape.
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Also, I would love, and I mean love, for when they get to red ranks for them to get Tru3 lol. The salt that match would produce would be absolutely glorious. It’ll never happen or it’s a 1 in a million shot due to the fact they’re on new accounts and I’m sure Tru3 does have high MMR but my god it would be glorious.
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Yeah, I feel like if they had all escaped, they probably would have still counted the game but then ruled for future games VPN killers count as cheating. Not sure though, maybe they would have agreed on not counting it because OTZ and Dowsey seem to be more cautious for later in the challenge.
It would have been interesting what would have happened if the killer's profile was private or if they couldn't tell where they were from to determine it was a VPN killer. It will definitely be interesting to see if this rule will come into play later on, especially if there isn't a distinct way to tell if the killer was VPNing.
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