Ruin should deactivate when someone dc's
I just played a solo q game and one of my teammates dc'd as soon as we loaded in. we managed to get 2 gens done before the killer started chase with anyone and would have had a third one finished had we not been chased off of it. I found ruin but by that time it was too late, as one of my teammates was on hook, the other in chase and the gen completely regressed. i mean the game was probably not gonna end well for us anyway thanks to the dc, but we would have had a chance at least.
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or that xD that would work as well
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May as well just have the entire game end the moment someone DC's, just like when the killer DC's. That's what would happen anyway.
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You don’t deserve to be rewarded if your teammate DCs.
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If it doesn't, it's probably just an oversight in the coding.
I agree. Nobody should be rewarded. Let's start by removing the sacrifice point from the DC. Bet you'll love that.
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its not a reward xD BHVR nerfed it to disable once someone is killed because ruin is too powerful for 3 people. with only three people, at some point you have to leave the gen, whether its because you are in chase or you need to get save while the other teammate is in chase. why would it disable for a kill and not for a dc? it just doesnt make sense
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its not a reward.... ruin already deactivates when a survivor is killed so why wouldnt it disable when a survivor dc's? it just doesnt make sense
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thanks xD but now i've said the same thing twice haha forgive me im new on this site
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