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New Killer Idea (If anyone wants to share some or even survivors as well feel free to)

Draco_Phoenix
Draco_Phoenix Member Posts: 5
edited March 3 in Creations

Be nice to see/read what other people have come up with. Also any constructive critique is welcomed. (I'll be discussing the killers lore and 3 personal "sharable's" also their power they would use. Mori's. So here it goes. As an extra I'll do a Survivor maybe as well (My English may not be the best) I cannot draw so I'll describe her appearances as best as I can.

Character looks: Emerson Phoenix or The Inferno is around 5'9, 23 years old from canada. She is voluptuous, skin is white, eyes are purple and her hair length is almost touching the floor and is always on fire. Normally wears dresses the black and red is her favorite.

(Killer title) The Inferno


THE LORE: The air, the smell, the feel, the warmth and the flames Emerson Phoenix never really put too much thought into those words and sensations but they have always been something that she enjoys. She closes her purple eyes and takes a breath; As the thick black smoke loom around her and the flames rise... Emerson enjoys something new and adventure no matter how obscure or dangerous she has to be apart of it. Her good friend Jacob Harris is someone very close to her as they both share the same thrill but unlike her he is by himself no family or rules he just survives how he betrayed her and its something she won't forget.


Emerson comes from a pretty well off family the Phoenix in her name comes from her Father's side (Dominik Phoenix ) who owns a mid sized Office company by the name of White Rivers."


(Here I'll be putting her Powers/ability and aswell as Shareable perks).


Killer Speed: 4.6


Terror Radios: 32 meters the ash like smoke is around the ground of the whole map..


Height: Average


MAP LOCATION: White River Estate building 2 1/2 floors or The Inferno party area which was an outside street/city maybe some buildings can go in some cars nearby and the burning wall area/stage.


Power: Inferno Rising (If you can smell ash then the flames are not to far behind. As Her hair flows and her anger rises) (She has an a slight gray ash like mist around the map at the survivors feet)


M1: Inferno strike: Her hands are always on fire use to strike survivors to catch them on fire. (Well on fire 5 seconds any pallet they attempt to throw burns away).


Special Attack: Inferno Hair Use the special attack button to use her fiery hair like a whip each hit increases Inferno Rising Value. Tier 1 deals no damage but catches survivor on fire for 3 seconds (This can make any pallet they touch burn away in that time). Tier 2 extend the ranger of her hair as well can burn away already dropped pallets/injure survivors however can no longer catch survivors on fire in teir 2 (except with m1 which also gets a slight range increase on the attack in teir 2.


Tier 3 Phoenix Inferno when In tier 3 can no longer use hair instead can decided to use the Power ability button to breath a huge flame (This takes away the tier 3 however the hit survivor or survivors if next to each other in an range are taken from healthy state and are put in dying state) All Survivors are cued with a noise notification when she is in teir 3. This can burn away doors and pallets be used also to damage generators. (Still takes out of tier 3 if used this way regress gen by 10%) takes longer each time to enter tier 3 after each time. 


Sharable Perks


Scourge HOOK OF FLAMES: The flames rise up. At the start of the trial 4 random hooks are changed into scourge hooks their arura's are revealed in white and have a slight flame on the hook part. When a survivor is hooked onto the hook the area catches on fire any survivor within 4/6/8 meters of the hook is injured or put in dying state if already injured (can use dead had to avoid down or exhaustion effects.


HEX: BURN UP Wait is this suppose to be happen? At the start of the trail a Dull totem is turned into a hex totem. You can turn one other dull totem or boon totem into a Hex Burn up totem 1 time only during the trial and only if it has already been cleansed or blessed. While active all survivor around the killer within 5/10/15 meters. Item charges regress even if their Item is not in use loses 1 charge for how long the survivor is in the range of the killer.


BROKEN HOPE: That seems different then I remembered. At the start of the trail 1/2/3 random vault locations are boarded up and cannot be used during the trail. They are removed on each gen completed.


THE BEST PART THE MORI!


The survivor she allows to get a start running. Using her burning hair she grapples their feet burning and dragging them towards her. Her hair sprouts out burning brightly as she flaming wings sprout from her back like a phoenix she leaps on them and holds their face with both hands gently before giving the a kiss on the lips which burns their insides they wiggle a bit and die with a burnt corpse left she gently strokes their lip area before returning to her feet.


SECOND MORI Only if In teir 3 and the survivor is on death hook in dying state on the ground. (lose teir 3 afterwards) She again lets the person run using her hair grabbing their waist and legs pulling them close as they get brought in close she breathes her Grand Inferno onto them while they around bound in her hair burning their whole body away nothing is left of the survivor she gives a little flame kiss and a wink at the end.

Post edited by Draco_Phoenix on