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Left Behind, and Sole Survivor are Bad Perk Design

KayTwoAyy
KayTwoAyy Member Posts: 1,701
edited August 2022 in General Discussions

it cannot be understated.

Perks that promote a self-serving playstyle, in which the optimal strategy is to hide and wait for your teammates to die, is horrible perk design.

Left Behind and Sole Survivor serve only to drive a bigger wedge between solo queue and SWF.


Perks Should Promote Teamwork

Survivors need to be given reason to play as a team. People who want to escape first and foremost will not play ball if being a team player is not in their best interest. It is only a matter of time before solo survivors take the hint and start queueing into lobbies en masse with the intention of letting their 3 teammates die.


Please stop driving a wedge between Solo Queue and SWF.

Post edited by Rizzo on

Comments

  • dictep
    dictep Member Posts: 1,333
    edited August 2022

    The next killer perk it will be.. use a scourage hook and all gens regress 10%. And next survivor perk... do 90% of a gen alone and you earn 100bps

    Post edited by Rizzo on