The Devs sabotage their own game.
The problem with the game is a balancing issue at glance with a few other key mechanics.
The issue that I see is Solo que isn't really fun anymore it's a double edged sword. You lack any useful information on what the survivors are doing. You get caught by the killer now you do not know the intentions of the other survivors(will they save you or not) usually not due to how strong camping is right now with the added time to gens. They can spare time and camp
The survivors have over what 70+ perks? That all do nothing and will never do nothing special or strong.
If they make strong survivor perks for solo que players they'll unintentionally make SWF stronger because there will be nothing stopping a survivor for using those perks and going into a SWF
They really need to rework survivors as a whole cause I do not see this game being playable going in knowing the killer will get free kills and wins.
As it stands killers are unique and have their own thing going for them and do not really need a specific build to play while on the other hand fir survivors you need certain perks to even have a chance at playing
Survivors need their own unique ability and we need survivor perks that encourage solo selfish playstyles that penalize working together or being with other long
Survivors needs their perks it's really all they have cause all survivors are the same... imagine having only 1 killer and your useful perks that benefited you gets nerfed. You've nothing now