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The change to Thanatophobia does not address its problem and generates a bigger one.

White_Owl
White_Owl Member Posts: 3,786

People complained about the perk on Legion and Plague because those two killers can easily keep all survivors injured for most of the match. Since at 4 survivors injured the perk is (almost) strong as before, this means that on those two killers this nerf will have minimal impact, while it will be very unattractive to all other killers, that have a harder time having all 4 survivors injured, thus reducing build variety in general.

Honestly I don't know how the perk should be changed, but I think this change in particular is wrong and will make the perk disappear from the builds of every killer except those on which is problematic.

Comments

  • Piruluk
    Piruluk Member Posts: 995

    It will be useless on Legion too

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Yeah it just needs a rework tbh. Has always been either too weak or too strong and obnoxious

  • Devil_hit11
    Devil_hit11 Member Posts: 9,308

    it will disappear on every killer including legion and plague because relevant effect will have no uptime whatsoever. so good job. bad on every killer now.

  • Sludge
    Sludge Member Posts: 768

    People act like all survivors are bots who just give you 100% up time on thana all game