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Why can’t we dc if there’s just two of us and I’m on the ground?

skylerbound
skylerbound Member Posts: 754
edited August 2022 in General Discussions

3 games in a row where I was on the floor till I almost bled out cause the killer wanted a 4k so bad.


when I play killer I find this also annoying looking for one person across a map which is why I just hook. There’s just no remedy on the survivor side to just move the match along aside from dcing.

Post edited by EQWashu on
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Comments

  • jajay119
    jajay119 Member Posts: 1,099
    edited August 2022

    Don't slug. Simple.


    There should be something done to discourage it.

    Post edited by EQWashu on
  • Ryuhi
    Ryuhi Member Posts: 3,910

    You've never felt helpless until you've played your first nurse game and gotten *the treatment*.

    At least you eventually bleed out.

  • JoByDaylight
    JoByDaylight Member Posts: 707

    At least slugging is a valid strategy.

    I wish that you could choose to bleed out faster though. So many times I have lied on the ground for 4 minutes.

    I don’t have time for that #########.

  • JoByDaylight
    JoByDaylight Member Posts: 707

    It depends, really.

    Standing over the last survivor and refusing to hook them for 4 minutes - That’s wrong. No?

  • dugman
    dugman Member Posts: 9,713

    I’ve suggested before that it might be a good idea to have the bleedout timer speed up when there are only two survivors alive to make those stalemates shorter. Make have it go double speed so bleeding takes at most two minutes once only two survivors are left. That’s still enough time for either the killer to try and find the other survivor or for the other survivor to try for a rescue, but not hopefully so long the game drags if neither side manages to meet one of those goals.

  • JoByDaylight
    JoByDaylight Member Posts: 707

    Hear hear.

    This might be better when I think about it. Because if a survivor can choose whenever to bleed out, it can be exploited by swf.

  • JoByDaylight
    JoByDaylight Member Posts: 707

    That’s why we don’t support those things.

    Is there a fix for survivors standing in the exit gate, for instance?

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,891
    edited August 2022

    The last survivors wanted to sweat for a hatch escape, and the killers wanted to sweat for a 4k. They were all at fault.

    Post edited by EQWashu on
  • JHondo
    JHondo Member Posts: 1,174

    They could add a function to speed up bleed out for this reason but at the same time being slugged for the entirety of your bleed out timer isn't exactly a common occurrence, at least not in my region.

    When I used to slug out DS and go chase or hunt for the 4th survivor I would commonly run into a problem of the slug crawling away to a corner or somewhere completely different so I couldn't find them when I came back or couldn't reasonably get them to a hook before they struggled off so it became a game of "okay, you can wait 4 minutes to leave since you won't let me end it sooner"

  • Ryuhi
    Ryuhi Member Posts: 3,910
    edited August 2022

    I mean there certainly could be. It would never get greenlit though, much like nodding on hook or any other BM in the game. The devs even encourage it as "trash talk" so sportsmanship is always going to be 100% player dependent.

    remember, its not holding the game hostage if the game will end eventually, thats their official stance.

  • dugman
    dugman Member Posts: 9,713

    Yeah I should qualify it, slugging as part of playing to win is fine. Slug for pressure, slug to get a 4k, those are fine.

    If you are literally just standing over the last survivors who are all downed and obviously not getting up and can easily hook them to end the game right away but want to drag it out for 4 minutes simply to spite the survivors then you’re being a jerk just to be a jerk.

  • Deathstroke
    Deathstroke Member Posts: 3,522
    edited August 2022

    There could be option to let you bleed out after 2 minutes being slugged but killers want their 4K so I quess that is not going to happen and if you're lucky someone can even give you hatch.

    Post edited by EQWashu on
  • Ryuhi
    Ryuhi Member Posts: 3,910

    because you have to hit them multiple times wasting time and the game will not end until you do so, the same as you have to waste time bleeding out on the ground. In BHVR's eyes, the game will end no matter what, so who cares? Either way the player is being held by the other player after the game has already been decided.

  • Ryuhi
    Ryuhi Member Posts: 3,910

    Gonna be 100% honest, the game would be infinitely healthier if neither side cared about the hatch. Its created such a pride thing that the entire game suffers, we may have moved on from hatch standoffs, but the stalemate is still there.

  • VoidOfMe
    VoidOfMe Member Posts: 416

    nah, you're not making the argument that a 4 minute bleed time is the same as a teabag at the exit gate. You have the power to force them out.

  • Ryuhi
    Ryuhi Member Posts: 3,910

    you also have the power to get up and make a sandwich. This isn't a trolley ethics dilemma.

  • Maelstrom808
    Maelstrom808 Member Posts: 685

    So I can hook the same survivor three times in row without laying a finger on anyone else as long as I let them touch a gen first? Good to know.

    Unfortunately, most of the survivors I play against don't seem to see it the same way. I've tried just hooking them with the intention of not downing them again until I get everyone else on deathhook. I'd say it worked out fine maybe a third of the time. The rest of the time either they suicide or DC because they think they are being tunneled out, or the other survivors leave them to die as they also think they are being tunneled out and probably camped, and/or I get leveled after the game with accusations of tunneling.

    When I slug that survivor instead, almost everytime they get picked up and I'm able to hook someone else, continuing my rotation of hooks. I get "gg wp" and "<3" in the endgame chat and everyone overall seems to have a better time. Even if their teammates are potatoes and leave them slugged, I still have the option of going back and picking them up to let them wiggle off if the are on the ground too long.

    Slugging is healthy for the game, when it's not used to be an ass.

  • JoByDaylight
    JoByDaylight Member Posts: 707

    It is the same in the sense that it’s just wasting peoples time.

  • jajay119
    jajay119 Member Posts: 1,099
    edited August 2022

    I don't agree. If you've been down for x amount of time and/ or if more than half of survivors remaining in the trail are then there should be something in place to let you get back in the games rather than forfeit it.

  • VoidOfMe
    VoidOfMe Member Posts: 416
    edited August 2022

    yes

    anti-tunel perks says it all:

    "it deactivates after performing a conspicuous action"

    If the survivor found a gen and felt comfortable enough to sit on it, it means he is not worried that the killer is after him. Which means the killer isn't on his back right after being unhooked. After being unhooked the survivor can: Hide and heal or find a safe spot to loop in case the killer finds him. If the survivor chose to do gens, what's wrong with punishing him for it? Better to hook than slug, there's nothing FUN in being slugged, especially if you camp the body. Just hook and be done with the match.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    You can go to the Exit Gate and push them out if you really feel they are wasting your time on purpose, you cant do anything while being slugged for 4 minutes.

    You cant compare both, one can be minimized by the ofended party, the other cant.

  • GuyFawx
    GuyFawx Member Posts: 2,027

    If only we could Decisive strike ourselves when this happens

  • Ryuhi
    Ryuhi Member Posts: 3,910

    You can literally do anything else for those 4 minutes, the outcome is going to be exactly the same when you get back. just like how a killer can afk and wait for the EGC to force the survivors to leave. tbh the hitting them at the gates is actually worse, because if they're forcing the situation they're already sore winners in the first place. Bleed outs from slugging are often because the killer just straight up can't refind them to hook them again, just like how waiting at the exit is often because they're trying to buy time for any other teammates they dont know made it out yet. Both have strategic and BM applications, and both are only willing to acknowledge the BM from whichever side they dont like while downplaying their own.

    seriously. Just get up and grab a beer or something.

  • lauraa
    lauraa Member Posts: 3,195
    edited August 2022

    Slugging is fine, but slugging for the 4k is kind of annoying because its wasting everybody's time.

    I only go out of my way to slug for the 4k if I really hate that last survivor, and I'll always givethe poor 3rd guy hatch for his time but that's it.

  • Ryuhi
    Ryuhi Member Posts: 3,910

    Main time I ever give anyone hatch on purpose as killer is when i saw someone else screw them over, including locker jockeying lategame. Always love to see others paying it forward as well. Sandbagging should be punished at every opportunity.

  • jajay119
    jajay119 Member Posts: 1,099

    That's fair enough but the vast majority of matches I play the killer will slug 3 and either use them as bait for 4, or tunnel 4. It's a valid but unbalanced tactic and it needs a natural counter play.

  • Ryuhi
    Ryuhi Member Posts: 3,910

    Then grow up or stop playing pvp games. How is this even an argument? You're complaining about how poor survivors need to sit there and wait a whole 4 minutes (at absolute worst case, btw) but those greedy killers can suffer through humiliation to shorten their wait, those selfish palookas!

    take a step back and think for five seconds how entitled your argument sounds. Again, i honestly prefer just getting up and stretching or something instead of giving them the satisfaction. Play a game on your phone if you really can't wait that badly.

  • Ryuhi
    Ryuhi Member Posts: 3,910

    Unbreakable and Boon: Exponential exist. One person getting up from a slug can completely reset the game's pressure if the killer can't damage control it properly, so the game still has potential to continue. Its actually part of why unbreakable has always been considered a strong perk, it can be the factor to completely recovering from 4 man slugs, or other slugs where rescue is otherwise impossible.

  • Marigoria
    Marigoria Member Posts: 6,090

    The game should be able to pick up that condition and not let anyone suicide then. Unless it has been used already.

    Same with that boon or no mither

  • Nicholas
    Nicholas Member Posts: 1,954

    Nothing you say changes anything about my point. It would be optional, meaning a choice determined at the sole discretion of the Survivor. It's not a choice they would make when in the presence of Boon: Exponential or having Unbreakable, Soul Guard, or No Mither. The fact is the option currently doesn't exist. So the slugged Survivor is held hostage in the match to bleed out, thus slowly wasting their time - the justification used to accelerate the Sacrificial Sequence for the last Survivor.