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Killer recovery/Survivor speedboost
I wanted to gauge how killers/survivors feel about how quickly killers recover after a hit. Even the speedboost survivors get after being hit feels really short. It feels like you can't get far enough to way unless you're already near another loop. Especially on ranged killers or killers with good catch up mechanics, I feel like I don't have enough space to work with. I like the changes overall but it feels like the combination of these two things makes it difficult to really stay in chase.
Comments
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Killer recovery shouldn't have been buffed imo. Don't really care for the speed boost change.
2 -
2 changes that nobody asked for.
Just makes hook trade more difficult as well so it is a buff to camping.
2 -
In the optimal world it's managable but it's especially harsh against survivors that get stuck or are trying to spin.
It's really important now to anticipate a hit and have a plan of where to go.
0 -
A game-changer for the worse for new survivor players.
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I just so happened to be thinking that I don't really care for the miss recovery reduction after playing survivor for a few hours tonight.
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Should of been one or the other honestly
3 -
It's 0.3 reduced hit cooldown but no one was complaining about 2 stacks of STBFL before.
0.2 reduced speed burst distance, not the speed.
Obviously an attempt to reduce Shift+W but is it too much without precious DH? yeah maybe, it's hard to tell.
Blight still does it better then every killer on the roster just like he did before. So if people are mad about Freddy's increased chase potential, Blight nerfs when?
Post edited by Sludge on1