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One of Worship Custom Chapter Killer: The Warrior

Wubsyy__
Wubsyy__ Member Posts: 116
edited December 2018 in Creations

Name: Polemistis (The Warrior)
Gender: Male
Age: Infinite

Appearance

Hair Style: Slicked back, widow's peak
Eye Colour: Golden, glowing white.
In-Game: Statue, primarily of greek origin, but skins for nordic, native, etc.
Weapon: Sword for primary skin, can be club, mace, etc.
Textures: Purely Marble except for the eyes and maybe hair being gold, the eyes glowing.
Height: 6'6"
Weight: 500-550 lbs(?)

Power: Beam of Dama

The Warrior has a Beam of Dama power gauge that builds up over time. The power itself can be activated by tapping (for short distance) / Holding (for long distance) the Power button. While active, the beam charges for a total of 4 seconds
and can be cancelled for shortened range and the lack of any special ability.
When activating Beam of Dama, The Warrior becomes one with the Gods. While the power is active:
The Warrior is moderately slowed (115% movement speed to 105%).
The Warrior throws a beam of light from it's shield. It serves as a projective at the end and the beam of light serves as nothing.
If the beam is tapped, it goes a short distance in front of the Warrior and will serve as a basic attack and have the same base cooldown speed of 15 seconds.
If the beam is charged anywhere between 1.00-3.99 seconds, it will be a longer distance (2-6 meters), serve as a basic attack, and have the same base cooldown speed of 15 seconds.
If the beam is charged for the full 4 seconds, it will go a maximum of 8 meters and will inflict Worship upon the survivor for 2 seconds and have a cooldown of 30 seconds.

The Worship Status Effect

Stuns the survivor, making them face / move towards the Warrior.
While in Worship, faint whispering can be heard, and the survivor's eyes will begin to glow for the 2 second duration.
If the survivor is hit while their eyes are glowing, they will be given the Blindness status effect for 45 seconds.
Time of Worship can NOT be increased by add-ons of any sort, only distance can be increased, and only charge time can be decreased.
Perks (3):

Perk #1: Didaskalia
You must teach the humans their lesson.
Didaskalia gives a maximum of up to 4 tokens.
Tokens are earned by landing a successful basic attack on the four different survivors.
Tokens cannot stack from the same survivor once they have already been hit.
If the killer:
Hits 1-2 survivors, one random survivor will be shown for (3,5,7) seconds when the hit survivor is hooked.
Hits 3 survivors, two random survivors will be shown for (3,5,7) seconds when the hit survivor is hooked.
Hits all 4 survivors in the trial, any survivor left alive will be shown for (4,6,8) seconds when the hit survivor is hooked.
Becomes teachable at level 35.

Perk #2: Doxa
Sacrificing the small humans fills you with confidence.
Doxa gives a maximum of up to 2 tokens.
Tokens are earned from sacrificing survivors.
Once 2 survivors are sacrificed, the killer:
will be able to kill (one, one, two) survivor(s) by hand.
has (slightly, moderately, greatly) increased speed in vaulting windows and breaking pallets.
Becomes teachable at level 40.

Perk #3: Timoria
The humans are not obeying. This makes you annoyed.
Unlocks pontential in one's aura reading ability.
Whenever a pallet is pulled down onto the killer, when the killer is blinded, or when the killer loses a survivor in a chase, the survivor who commited the act will be revealed for (5,10,15) seconds.
Becomes teachable at level 45.

Biography

Polemistis is a god known to all mythologies, taking the form of the same physique, wielding the same weapons no matter what depiction he is shown in. He is always a fit man, about 185 centimeters tall, wielding some sort of shield
and sword dependant on the customs of the region he is being depicted in. However, there are never any statues of him. Only paintings, drawings, sketches, and carvings / inscriptions of what Polemistis looks like. Statues are the
only representation that disappear. All statues based on the God mysteriously disappear within what seems to be a 24 hour period. It is never explained why this happens, and it never happens when in the point of view of another. It is
rumored that the only way Polemistis wants to remembered is by other visual displays or story, and that he stows away all statues no matter how gorgeous, or how poorly made. It is also rumored that he keeps them around to appreciate
them, how the humans go to great lengths just to have a way to see him in any way they can.
Polemistis's story is heard in all of the history books spanning across the globes in all languages, in all universes. His story is told throughout the ages of time as a myth, going by different names corresponding with the different
languages in which they are being told. His story is one of endless torment, yet he is percieved as a hero for taking upon the duty that he holds every passing day. His story is that since the beginning of time, he has been thhe savior
of the mortal world. He has kept supposedly evil people away from the mortal world for all of time. He is stuck in a world where he is permanently set through trials to face the worst of any living being all universes would throw to him.
He is truly seen by all as a hero. However, only some of the story is true. He is in a purgatory, but it is entirely by choice. He loves to hunt intelligent enemies. He is a warrior that longs for a battle of infinite proportions. He has
defeated all opponents given to him when he was in his godlike arena, again varying between all beliefs. The statues disappear because Polemistis uses them as a body to kill his "rivals" with. They typically always come with sword
and shield sculplted in, making him much more deadly. While the mortals of the Entity are not very strong or brave, they are infinite. Perhaps Polemistis just enjoys the permanent bloodshed, but whatever it is, it does not stop Polemistis from coming back every time to murder his victims.

Post edited by Wubsyy__ on