Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Nemesis infection hits

Nemesis hits which cause infection, but not injury, shouldn't activate a sprint burst on the survivor. This includes any infection hit from a zombie. For the Nemesis to get the most out of his power, he needs to deal with a sprint burst 3 times on the same survivor.

I suggest altering his ability so that any hit which infects the survivor but not injure, doesn't give the survivor a sprint burst.

Comments

  • SpiritWolf
    SpiritWolf Member Posts: 16

    The fact that the devs say that without the SB on infection makes Nemesis "tOo oP" is laughable.

    Hell even the zombies are laughable literally just played 3 games and in everyone my zombies;

    1. Got stuck in the floor and spaz out
    2. Block me while I'm chasing a Survivor
    3. When they actually hit a Survivor it's because the Survivor intentionally got hit to gain distance.

    The problem isn't the Tentacle giving a SB, It's his whole kit

    I'd much rather have a full rework of his power.

    Give Us The True Nemesis: Rocket Launcher and Sprint

    Look at what they did for Wesker, he is actually accurate to his character in RE and his power is quite strong.

  • BubbleBuster
    BubbleBuster Member Posts: 387

    I wish the infection had a small debuff to action speed or something like that.

    His tentacle is pretty powerful during a chase but it can also be countered quite easily in the right circumstances so i hope they buff his infection one day to warrant the downside of giving survivors a sprint burst.