http://dbd.game/killswitch
New system/mechanic
1- Replay feature, we get to watch our past game from each player perspective. Not only we can learn from other players / own mistakes, it also gives BHVR something to verify when players reported cheating in game.
2- Bleed out timer, it should give survivors an option to bleed 200% faster so they don't need to waste 4mins in a game doing nothing when the killer slug for the 4K, some killers would even pick you up before you bleed out and refuse to let you out of the game until they get their 4K. If killer get to open the exit gate and start EGC to avoid player holding the game hostage, then they should be an option for survivors too.
3- Different mechanic on each map, like The game, gates open when gens are done, I would like see stuff like that on other map.
For example Midwich, the map was normal at the beginning but when killer get certain amount of hooks / time past certain minutes, we can hear siren sound and the map turn into these rusty look, certain path will be blocked and certain area will be accessible.
4- New mode, a casual one, since it's an option to pick in previous survey, I believe BHVR is considering it. We all know killer and survivors hate each other so it would be fun if both side need to work tgt to survive the night from the entity. :D
Comments
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1. Sure why not as long as its on their system and optionally downloadable.
3. Sounds fine.
Number 2 and 4 is where i have issue
Number 2 i would only agree with if it also came with the feature that as killer if i open the gate i can leave the trial and not have to wait for the survivors to leave for my match to end.
Number 4 is tougher because queue times can be pretty rough as is and splintering the player base could make it worse.
Also there would be nothing stopping players from playing in casual to noobstomp people who actually want to play casual. If you wanna play casual you already can in custom matches.
You would also have to have better rewards in regular than casual, or no rewards in casual which would just make it custom games but with randoms, and generally because of the grind most people will probably stick to the regular anyways.
Would you really wanna play in a casual queue if you knew you were only getting half/no bloodpoints?
What might be a better option could be a new player queue where for your first 50 hours (maybe more maybe less) you only queued up with other new players but this would have the same issues, people playing on new accounts to noobstomp, new players who bought the game to play with friends being kept out of their friends games because of the new player status.
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Yeah it would be great if they implant that feature too, it's just so frustrating having to wait for other players to end the match.
As for number 4, what I meant was a totally different mode, instead of escape/killing. they work with each other or a completely different objective, just a game where players can forget about meta perks, not having to sweat for the escape and kills and actually having fun. Yes it should reward less bp in casual mode and I would still want to play that mode, people who wants BP would choose regular over casual mode, people who want to have fun can play casual mode mode and get half of the bp earned.
Yes It's gonna splint the current players base but it might bring more casual players to the game.
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