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endurance effect
so i keep seeing this argument of oh they buffed bt basekit, everyone agreed 5 sec was not enough to actually solve anything, but now that its increased people come enmasse out of the shadows to complain.(tunnelers probably)
oh with otr its gonna be so hard, and lets be real if a survivor takes a hit with otr then bam theyve been doing NOTHING and if they got healed by someone else then guess what, those 2 were doing NOTHING while you were in chase. 2 survs on a gen is better than 3.
but lets just say its really a big problem(in reality its only annoying to be hit with dh and otr and other crap in 1 match back to back(which is also not that common) so in that what do you guys think of protection hits deactivate endurance effect? yes bodyblocking is a strat but bt should be for escape not altruism, otr is something else, but what if we deactivate bt when weaponized? I feel like that would encourage survivors to escape and get healed and do their objective.
what do you guys think?