Why the time between bound is so short?
I bought Wesker and in the first matches I was having a lot of fun but I found out that the killer power is useless in almost every loop because of a random piece of garbage, his power is also not very oppressive with a lot of sprays.
I liked the idea of Wesker being in DBD that actually inspired me to play RE5, it's a great killer with lots of potential but the most of the part of his base kit should not depend too much in RNG. Anyways tell me what do you think
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hes near useless at 90% of filler pallets, and his power isnt worth using at the ones where it does work, since his collisions are so scuffed that hell just fly to the moon
at generic tiles, he can sometimes use it, but at the moment what it mostly does is allow catchup to w gamers and catch survivors who arent paying attention off guard
he cant really use it like a demo shred bc his charge time is close to triple what demos is, luckily his cooldown is much much shorter, and theres an inbuilt time waste since survivors dont like moving slow
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If you think it’s short, he has a green addon called Egg (Gold) to help.
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he can vault pallets and windows and catchup to M1 very quickly though. What I don't get is why people expect that Wesker is good at everything all the time and never has any drawbacks. It's as if they want another Nurse. But no, this can't be, right?
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I know it exists but you can't expect to balance everything with add-ons, the killer has be decent without add-ons.
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