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Quick Vent.
Last night I queued into a game, there was a lot of back and forth between our team and the killer until it ended in 1 gen left, me and a Rebecca.
We had One generator at about 60% and wire tapped it. The killer came for us and I managed to get his attention and pulled him as far as I could. I managed to use just about every pallet I could find, made some fantastic plays and had a good streak of lucky calls. The entire chase according to Shadowplay lasted two minutes.
The Rebecca did nothing that entire chase. Most of which the killers terror radius wouldn't have been anywhere close to her. It was like she was just waiting for me to die. She could've finished that gen 3 times over. Could've easily finished that gen and opened both exit gates.
When I finally went down she finally crouched to that gen and started working on it, it was progressed exactly as far as it was when we hopped off it when the chase started. She went down basically instantly.
Mixed feelings. I know on one hand she could've been new, could've been nervous, could have made a judgement call and realized way too late to change gears. Could've been afraid of tinkerer or any sort of undetectable perk proccing. I also felt like an absolute legend to make a chase last that long. But I feel like I would've liked that at least she managed to escape if I didn't. You know 1 escape at the end of my glorious final journey would've been so rewarding. Clutching a small victory out of defeat.
Just the woes of not going 4-man SWF.
Comments
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Obviously there's no way of knowing, but I've seen this absence of thinking from players with all kinds of experience. This is the survivor equivalent to a killer leaving someone on the ground when it's 2 vs. 1 at the end. "i HaVe tO iZCaYp"
Some players think escaping with 12k is a job well done. Such is life.
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