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Head On to Counter Wesker
Rythoriak
Member Posts: 137
We all know about his small hit box, charge time of his power, etc.
I just had a premade who kept dragging me to locations where another survivor was in a locker so they could use Head On to stun me mid dash/grab (not charging the power but in the animation of the first or second dash or while in the animation of grabbing a survivor). If you're going to make him this challenging to play, at least make it so he has invicibility frames from this kind of stuff while dashing.
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Swf will abuse anything and everything but I don't see why a well timed head on shouldn't be a counter to his dash.
If you suspected something you could have pulled them from the locker or baited it out.
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