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% perks

I am trying to understand how % perks interact with one another.

Are they simple additive? Or the progress bar colors is not really accurate?

Got curious because I tried self care + botany + desperate and the progress bar was red. There was 3 people hurt so in theory, the healing progress was at supposed to be yellow (127%) but instead was red.

Best Answer

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,897
    edited September 2022 Answer ✓

    So coh does two things.

    It increases your healing speed by 50%, and lets you heal yourself at 50% speed. So much like self-care it penalizes your self-healing speed.

    So with the bonus 50% you normally have 1.5c/s healing speed. This would be your healing speed if you were healing a teammate in the boon. For self heals: 1.5(1-0.5) = 0.75. So then you can heal yourself in 16 / 0.75 = 21.33 seconds.

    With coh and botany together, the combined bonus is 100% (50% from each) making your healing speed 2c/s. So then 2(1-0.5) = 1, which is the regular speed; therefore the progress bar is the neutral gray and you get a 16 second self-heal.

Answers

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,897

    Positive modifiers are additive, negative modifiers are multiplicative.

    In your example, you would've gotten 50% extra speed from botany, and 42% from DM with 3 survivors injured, for a total of 92% bonus healing speed. This is added to your default healing speed of 1, giving you 1.92c/s.

    Self-Care works by penalizing your healing at 65% (so you're healing at 35% speed). Therefore, 1.92(1-0.65) = 0.672c/s.

    Therefore the progress bar was red because your healing speed was 67.2% of normal with self-care, and it would've taken 23.81 seconds (16 / 0.672).

  • DarkSkysz
    DarkSkysz Member Posts: 22

    What about circle of healing? Its 50% base and with just botany the bar stay neutral.