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Killer Power Idea - The Mad Scientist
THE MAD SCIENTIST
Movement Speed: 112%, 95% when holding and trowing a bomb
Terror Radius: 28 meters
MAD BOMB - Hold M2 to pick up a Bomb. After 1 second delay, the bomb is ready to be trown. Trow a bomb up to 16 meters within yourself. The bomb throw trajectory and land spot is show to you before throwing. After the bomb lands on the ground it is ready to explode on your command by pressing M2 again. If the bomb will not by triggered on command, the bomb will explode and trigger itself after 5 seconds since landing. When the bomb explodes, it creates a blast radius around the bomb that covers 4 meters around the bomb. Any Survivor cought when the bomb explodes is damaged by one health state.
MAD ENGINEER - At the start of each trial, all Generators are missing a key component to function and beggins repairs. Each Generator needs one component to start working again. Components can be found across the whole map and there are always 2 extra components than a total ammout of Generators spawned. Instaling a component takes a 10 seconds. Once a Generator has a key component, it will fully function until rest of the trial.
MAD TRAP - While next to a locker, you can press special action button to put a bomb into that locker. You can have maximum of 4 trapped Lockers. Whenever a Survivor will open a trapped locker, it will explode, dealing one health state damage and alerting a loud noise notification to the killer.
Comments
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I don't get the point of him having a 112% movement speed or a 28 meter terror radius. I would get him being 110% for being able to throw damaging ranged attacks, and I would get a 24 tier radius if you wanted him to be sneaky. But this weird inbetween is ???
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