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Idea to fix hatch standoff while being fair to both parties
redsopine01
Member Posts: 1,269
Ive seen old ptb where they tried the hatch closing mechanic and I think there's a solution to it if both the killer and survivor are on the hatch for over a minute (the standoff) then the killer can close the hatch in a animation that takes 10 seconds (plenty of time for a survivor to get away and hide) while it might extend the game once the hatch closes it can be reopend in a ten second animation if the killer is not near the hatch when it starts But they get a notification on it giving a chance to catch you (note insidious will not work here) also side note but once the closing animation starts the survivor cannot jump into the hatch
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