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New Chapter: The Psycho
The gimmick is that the survivor and the killer are the same person, just split by the entity into two people. Their models would look similar (both wearing fine suits), but the killer would be covered in blood splatter and hoisting a big, silver axe, and his face twisted in a huge, toothy grin (with only dark pits where his eyes should be).
Survivor: Jonathan Roarke
A wealthy eccentric with as much morality as he has patience for his fellow man. The side of the coin he shows the world by day.
Perks -
You're Not Important: While you're not in the killer's terror radius, but you are within 40 yards of another survivor, your run speed is increased by 15%.
No Catharsis: After you fail a skill check on a generator, you don't leave scratch marks while running for 6 seconds.
Meaningless Confession: You gain the ability to destroy breakable doors and pallets. After you use this ability twice, you heal one health state.
Killer: The Psycho, aka Jonathan Roarke
It's not about money. It never was. Life itself is the enemy and you don't don't want anyone to survive, much less to succeed. The side of the coin lurking just below the surface.
Power - The American Dream:
- When The Psycho damages a pallet, door, or generator, a skill check appears. If he fails the skill check, his movement is reduced to 4.4 for 3 seconds. If he gets a Good result on the skill check, his movement speed increases to 4.8 for 6 seconds. If he gets a Great result on the skill check, his movement speed increases to 4.8 for 7 seconds. You are locked into damage actions with a single button press, and do not have to hold the button to do so.
- When a survivor in The Psycho's terror radius throws a pallet, every survivor not in his terror radius screams and becomes stunned for 2 seconds.
Perks -
Verge of Frenzy: After being stunned through any means, gain a token. When you perform a break action on a pallet or damage a generator, increase the speed of that action by 50% per token, then lose two tokens.
Mergers and Acquisitions: While survivors are within your terror radius, Good and Great skill checks do not provide a bonus increase the progress meter on Generators.
Feed Me: While you are within 3 yards of a blood stain, you become Undetectable.