Please note: Although we may stop by occasionally, this is not a developer Q&A.
Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Wesker's voicelines against Chris: randomly generated?

Hello!


I've read that Wesker has a couple of unique voicelines when some specific situations happen with Chris:

"Time to die, Chris!", when Wesker moris Chris.

"Farewell, old friend.", when Wesker hooks Chris.

"This isn't over, Chris!", when Chris manages to get out of Wesker's grasp.


So, I thought since Wesker just got released and thus I happen to see him quite regularly lately, that I would play with Chris to see if I can hear some of those (especially the later one).

I tried getting out of Wesker's grasp by stunning him with a palette using Power Struggle. The result has always been the same: just like when stunned by any pallet, Wesker either says nothing, or says a line that is generic to any survivor.

So I tried getting out of Wesker's grasp without using any pallet, with a build that would make it easier. And for now... same thing. Wesker either says nothing, or just says the same line he says to any other survivor.


So I was wondering: are the specific Wesker/Chris voicelines randomly generated or something?