If reworked "Pharmacy" = meta shakeup, please don't touch anything else
Same with other perks like Iron Will, Spine Chill, Calm Spirit, Bottany Knowledge, DS...
I fear for the day you wake up and feel like "reworking" Adrenaline. It'll probably give you a 3 seconds sprint burst and then put you in the dying state with a -80% recovery speed.
Just leave the good perks that were released when you actually knew how to make good perks, alone. If it was your mission to make sure Survivors only have 3-5 decent perks that actually do something, congratulations, mission complete.
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>I fear for the day you wake up and feel like "reworking" Adrenaline. It'll probably give you a 3 seconds sprint burst and then put you in the dying state with a -80% recovery speed.
BHVR: "Thats actually not a bad idea!"
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Botany Knowledge being on this list is weird considering it's really, really good now.
Pharmacy and Calm Spirit, though, I do think they missed the mark on. The intent was to buff them but I don't think they delivered- Calm Spirit's downside is too high and I don't think Pharmacy really plays out better in a real match than it did before. Those two I'd like to see get additional changes.
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Some of the perks you mentioned are not like the others.
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