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What does this new Orange Glyph do?

ByeByeQ
ByeByeQ Member Posts: 1,104

The only thing I noticed was it took me longer to break one wall I kicked while afflicted. As Bubba I only let that affect me once. I got it done in one match quite handily.

I am disappointed. But I usually am with DbD.

I really enjoyed the first Orange Glyph. I thought it was neat. I wish they kept the visual and auditory effects but gave players the option to turn them off if they got sick or just didn't like them.

I saved my Red Glyphs this tome so I could hopefully be able to do them all as orange but they all stayed red. 😥

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,135

    It debuffs the killer depending on the variation. It can increase missed attack cooldowns, make you recover from stuns slower, and in your case it took longer to break stuff.

  • Shroompy
    Shroompy Member Posts: 6,918

    I think it does all 3 at the same time

    The game I did took longer to recover from stuns and longer to break stuff, Idk about missed attacks though

  • ByeByeQ
    ByeByeQ Member Posts: 1,104

    The description does say "will afflict the killer in multiple ways."

    I got a pretty weak squad so I never got to experience the other afflictions if I did indeed have them.

  • Akumakaji
    Akumakaji Member Posts: 5,497

    Now that you mention it, I think I got a longer stun, too. But I barely noticed it as I had a wanna-be bully squad lead by a TTV player who tried to goad me into traps with Head On, but failed and the whole team fell appart soon, giving me the easiest string of knockdowns in a very long time. Quite fitting, though.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I went against a head on squad too. But they kept trying to do it into my chainsaw... It was kind of weird.

  • JackFrostMan
    JackFrostMan Member Posts: 205

    Basically, your misses take longer to recover, you break ######### slower, and you recover from stuns slower. God awful if you're playing a low tier killer, a decent challenge if you're playing high tier besides Blight or Nurse.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,135

    Oh I see, I misunderstood that then.

    If that’s the case maybe I’ll just play bubba so the longer break doesn’t matter and then I can run enduring to offset the stun penalty lol

  • SpaghettiVase
    SpaghettiVase Member Posts: 341

    I think it's affecting things it shouldn't be. I had a doctor game it took me much longer to charge my blasts and shock than it normally does

  • Mr_K
    Mr_K Member Posts: 9,301

    It slowed down kicking gens and breaking walls/pallets for me. Think it lasted all match or until I had 6 hooks.

    You also have a debuff icon next to the perks.

  • Malkhrim
    Malkhrim Member Posts: 1,009


    To me it did all the three. Stuns were much slower, breaking both pallet and gens was slower, and the few times I happened to miss an attack I took longer than normal to recover. However, the effects vanished at some point. I guess it was when I reached the 6 hooks required for the challenge (you can see it's gone when the red icon on bottom right of your screen disappears).

    By the way, one of the survivors had used a Jigsaw Piece (The Game map offering). It was painful, every time I started breaking one more pallet I started to wonder about how short life is and how was I wasting its precious time breaking pieces of wood. But I was a Hag, so that didn't stop me from killing all of them, only annoyed me severely, specially due to the amount of pallets I had to break with that slow speed.