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Should Dead Hard be temporarily nerfed?
I see a lot of posts about auto Dead Hard scripts and it does concern me because it makes me paranoid I've gone against someone like that.
Until scripts that auto-Dead Hard are dealt with should it be temporarily nerfed? Like, instead of getting the Post hit speed boost after being hit, you don't?
In my opinion, I think that would be reasonable, as it would still block the hit and those that don't use the script can still use it for its intended purpose and it's only temporary, but what do you think?
Comments
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Firstly, nerfing anything because of cheaters should never happen. Secondly, you can test to see if someone auto dead hards by doing a quick turn away from them and swinging or by swinging at a pallet they are at. I have tried this against them and it works. Also you can swing at walls near a scripter and it will trigger as well <I tried this against scripters trust me you will know what they look like>.
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Nerfing a perk to address cheating is not the correct way to address cheating. Those people are still going to cheat, even if it’s in a different way.
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Yeah, i mean killer can autotrack hits as subtle cheaters.
I think killer hits should be nerfed aswell, that they dont count when you hit. Until subtle cheaters are dealth with.
PS: Sarcasm
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No.
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