Full half of matches are asinine...
50% of my solo Q games you get the insta suicide survivor guaranteeing killer win, the DCer, the hacker (both sides), or your team is so terrible you know in 30 seconds the match is over.
So much suck these days with matches.
Why can't we:
1) Remove attempted hook escapes in stage 1.
2) You DC you get put into the DCer's play together only pool for an hour, and keep increasing it. Just group all these people together because these DC penalties do nothing.
Comments
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unfortunately with the cheater problem they cant increase dc penalties since 99% of cheaters hold the game hostage
if they added some way to not be held hostage, then they could increase dc penalties
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There are too many reasons for wanting to die fast on hook currently:
- There's a cheater.
- The killer is camping.
- The killer already tunneled someone out and there's 4-5 gens left.
- 2 survivors are already dead.
- Useless teammates.
- It's a Nurse.
They need to do a better job at crafting matches players want to stay in first before they force players to stay in those games.
A good first step would be to give players more bloodpoints to hang around longer as I suggested here:
https://forum.deadbydaylight.com/en/discussion/341311/how-to-reduce-suiciding-on-hook
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Let's be honest, you get NOTHING if you stay in losing game. Barely any points for Wiggling, Struggling and even sitting on 1st stage.
I have NO REASON to stay in SoloQ.
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