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What kind of killer do you think we need or...

Not thematically but gameplay wise what kind of playstyle would you want to see next:

A setup killer with late game value like trapper or hag?

A mobility killer? An agile killer? A sneaky killer? Ranged killer? A powering up killer? A combination or something new?

Or do you wanna see old killers reworked or changed?

Maybe a addon pass for killers who lack variety?

What do you guys want to see

Comments

  • RaSavage42
    RaSavage42 Member Posts: 5,566

    I want to see Killers be balanced right now

    BHVR needs to worry about the state of the game and not coming up with new Killers and perks

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    A killer that specializes in camping and tunneling.

    Power: basic attack ignores endurance effect.

    Power 2: when hitting a survivor while they are rescuing someone off of a hook they are insta downed (survivors in the hook save animation are exposed until they take the person off of hook)

  • Nirgendwohin
    Nirgendwohin Member Posts: 1,251

    we need one that can repair gens. for every seconds he repairs a gen, the entity blocks all other gens for 3 seconds. like if he finish a gen, all others are blocked for 270 seconds unless survivor bring the entity offerings to speed up the progress.

    he is called the mechanic and can drop oil spills what let survivors slide around.

  • EvilSerje
    EvilSerje Member Posts: 1,070

    I'd say "unique" killer. Nowdays we have 4 killers: general killer, nurse, hag and huntress. All killers are either "general" or weakly mimicing the unique ones (like Trickster is "wallmart" Huntress).

    I would like to see another unique killer, that has completely different playstyle and require from survivors also a completely different playstyle and tactic.

  • dugman
    dugman Member Posts: 9,713

    I want to see Medusa that inflicts negative conditions on survivors who have her in their field of view. So the longer you see the killer the worse the conditions get and you have to stop looking at them to get back to normal. I like it because not only is it a thematic killer but it also is a unique game mechanic that makes survivors actually anxious about watching a killer which would add quite a bit of tension for them.

  • scenicpickle
    scenicpickle Member Posts: 265
    edited September 2022

    Ya i feel sometimes games need a game health update instead of new content

    like if they said for next chapter no killer or survivor but we reworked all the addons and balance all the old killers i'd honestly like that alot more

  • dugman
    dugman Member Posts: 9,713
  • scenicpickle
    scenicpickle Member Posts: 265

    Actually the more i think about it the better the idea becomes think about this, a classic trope i know but slender man if they ever got the license would fit this playstyle perfectly its literally how he works in his game, don't look at him or you die, he may be a weak but fun killer based on how im thinking he would be made now think about this

    He is like micheal myer a M1 killer at tier 1 but with normal speed

    He has no terror radius maybe has some tv static noise when close

    he will twitch and have similar movement to ornyo kinda gliding and sliding as he moves like a glitch and since he is all ways undetectable the only way to know where he is is to look for him but look to long or have in your fov too long and his power activates like pin head when someone attempts the lament configuration they get stunned in fear and he will teleport close by how that sound

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    I would throw blight in for unique killers but the main problem with unique killers isthey end up being hated. Nurse and Hag while being 2 of the most unique killers are 2 of the most hated killers in the game. Ive even seen my fair share of Huntress salt too.

  • Weederick
    Weederick Member Posts: 1,080

    Something unique like the twins, spirit, nurse, hag or blight. Just no more M1 killers pls

    Nurse is broken tbh, but hag has potential to be great. She just needs restrictions for traps around hooks.

    I dont get the hate for them, i'd rather verse spirit, nurses and blights etc than another M1 killer. The basic playstyle is played out, its so repetitive.

  • Seraphor
    Seraphor Member Posts: 9,429
    edited September 2022

    For the first time, I honestly don't think there's any significant gaps left to fill.

    Dredge and Wesker pretty much tick my final two boxes for missing power paradigms with 'teleporting between lockers' and 'multiple rapid dashes forward'.


    At a stretch... I would like to see Twins gimmick done a bit differently. Namely have a killer that is in three places, but you only control one of them at a time. This essentially creates a teleporting killer with repositionable 'portals'. Something like three statues (think Weeping Angels or the Hecate, the three Fates) and you transfer between them one at a time.

  • EvilSerje
    EvilSerje Member Posts: 1,070
    edited September 2022

    Nah, every high tier killer is hated (low tier also if on mid-low MMR). Blight is "general killer" with occasional speedburst. Spirit is "general killer" with occasional invisible speed burst. All are hated. Oni, Pyramid, all general killers with some "trick in their sleeve", but still down to "chase-hit-hook" playstyle.

    Getting another general killer (that would be 25 already) is boring. I still think unique one should arrive, hated or not.

  • AverageAshEnjoyer
    AverageAshEnjoyer Member Posts: 427

    I would love a setup killer that can set fake generators, walls, pallets, totems, chests..

    Basically this video : https://www.youtube.com/watch?v=CobeRAK2aYI

  • WeenieDog
    WeenieDog Member Posts: 2,184

    A killer with an uzi.

  • Whoudini
    Whoudini Member Posts: 309

    We need more blight like killers who have the map pressure but require skill to use. Also he counters holding w which is also very nice.

  • Adjatha
    Adjatha Member Posts: 1,814

    A killer who passively changes skill checks into a different mini-game (think like, Among Us style mini game puzzles). And the further away from you he is, the harder the mini-game is, but he has a recharging power that inverts the difficulty-to-terror radius effect for awhile. And he gets stacking movement speed boost every time a survivor fails the game instead of the gen exploding (but loses some of the boost every time he downs somebody)

    Skill checks are too easy and extremely boring. Somebody who changes the game would be great.