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Killer Idea. The Olympian.

Killer idea. Name: The Olympian. Power:Athena’s Pride. 32ms terror radius. 1.0 second lunge. 115% move speed/4.6ms.  You attack with a spear, and your shield covers a portion of your vision. TAP the power button to throw the spear, damaging the survivor it hits. The spear has a maximum range of 15 meters, and shows a visual blue and gold trail in the direction it’ll go. NOTE: THE SPEAR HITBOX SHOULD BE VERY PUNISHING AND PRECISE, opposite of huntress for example. 

HOLD the power button to prep your shield, which sends him into a rage, where he is unable to attack but moves much faster. Removes HUD. This lasts for 5.5 seconds. Slightly, just slightly, reduced turn rate.  At the end of this duration is a shield bash, which deals no damage but knocks survivors, inflicting Hindred for 6 seconds, Oblivious, and Frightful. The Frightful effect causes survivors to randomly experience skill checks, increase the odds, and skill checks have a highly reduced range of success, while the meter moves 20% faster. Failing any of these skill checks causes them to scream for 4 seconds, and suffer from Incapacitated for 14 seconds. Oblivious and Frightful last for 24 seconds.

Iridescent Add-on One: War Markings. Removes visual line of where spear will go, increases range of spear, and the spear now inflicts Frightful and Mangled. Removes ability to use shield. Decreases cooldown of the spear. Flavor text, “After the rumble stopped, he stood victorious, yelling with his men at his side and the might of Athena rumbling his bones.”

Iridescent Add-one Two: Bone Breaker. Shield now damages on top of other affects. Spear now longer damages, but inflicts Incapacitated and Frightful for 22 seconds. Flavor text, “After the rumble stopped, the man pushed his own spike spear deeper and deeper into his chest. Remembering his victories, he poked their eyes, furthering their rage. Nothing could take away his pride.”

The Olmypian’s perks increase the tempo of the match and the amount of pressure you can apply.

Prejudice Conquest: Your mystery and steadfast will perplex all who watch. If a generator is completed outside of 24 meters of you, all survivors gain the Oblivious status effect for 20,25,30 seconds. If a survivor is healed outside of 32 meters, you see their aura and they become Incapacitated for 10,14,18 seconds.

Controlled Chaos: The Endgame Collapse begins as soon as all generators are done. As it progresses, pallets and windows across the map randomly become blocked for 3,4,5 seconds. The rate at which they’re blocked is every 1-11 seconds. Each time you down a survivor, use a token. A token causes all survivors to scream, revealing their position for 4 seconds. You have 2 tokens.  

Tried And True: You’re familiar with the rules, and manipulate the judge. Each time a survivor unhooks they are afflicted with the Frightful effect. For each skill check that any survivor fails, gain a token. For each token, the survivor's aura is visible to you for 2,3,4 seconds.