We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Killer idea. The Biker.

Killer idea. Name: The Biker. Power: Off Road Collision.Press the power button to begin biking. Your meter indicates how much you can bike. Biking limits your maneuverability while slowly increasing your speed as you continue to bike. Ramming into an object or a wall causes a crash, in which the bike launches forward for a small distance until it hits an object or a survivor. If it does not hit a survivor, it dissipates and the cooldown begins. A crash causes you to, crash obviously, and land immobile on the ground for a small amount of time. Crashing causes the longest cooldown for your power. While biking, you can drift an unlimited # of times. Drifting causes a sharp slowdown and the inability to crash. Each time you drift, you have a chance of 18% to crash in the direction of your drift. This chance increases by 18% per drift up to a maximum of 100%. You can drift up to maximum of of 150* degrees. The longer the drift, the longer the turn and slowdown. You do not control the rate of drifting. You hit a survivor by untapping the power button, which lets you crash at your own time. The maximum cooldown for your bike is 17 seconds if you crash without hitting a survivor. If you crash of your own accord, the cooldown is 8 seconds, because you just jump off the bike. The cooldown is 12 seconds if you hit a survivor with the bike.

When the survivor is hit with the bike, they gain Deep Wound and Mangled for 60 seconds. They suffer from the Broken status effect for 16 seconds after they finish mending.

Iridescent Add-on One: Spiked Tires. Colliding with a survivor while biking instantly damages them and causes you to crash. Deep Wound and Mangled no longer apply. Hemorrhage now applies instead. The maximum speed of your bike is increased by 6%.

Iridescent Add-one Two: Beast Marks. Increase speed per drift by 8%. You cannot crash by drifting, but can now only drift twice before crashing immediately on your third drift. Your cooldown is decreased by 6 seconds. Missing a crash hit removes this.

The Biker’s perks terrorize and hinder survivor movments.

Income Tax. Hex perk. Every 30 seconds, gain a token for each totem you have. Each time a generator is completed, a dull totem is lit. If one of the totems is broken, lose 3 tokens. Whenever you kick a pallet or vault a window, gain the following bonuses. 0-2 Tokens: 5% Haste status effect for 4 seconds. 3-5 Tokens: All windows and pallets are blocked within 16 meters for 6 seconds, you are immune to blindness and stuns during this time. 6+ Tokens: All pallets and windows are blocked within 24 meters of your position constantly. This effect lasts for 2 seconds after you leave the area.

Clock In. Downing a survivor with a basic attack adds 2 tokens. Downing a survivor with a special attack adds 1 token. Every other hook, use all tokens. For each token used, all generators lose 2/3/4%. 

Hand Harmony: Begin the trial with a debuff of 0.25 seconds to your lunge, and -4% movement speed outside of a chase. Gain a token for each hook. Gain two tokens for each generator completed. For each token your lunge is increased by 0.8 seconds. For each token, your movement speed outside of chase is increased by 0.4/6/8%. Lose a token every time a survivor dies.