Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

New Azarov I-shaped map has 42 pallets?!


While I appreciate switching maps up with new tiles, I just ran into one map seed that had almost exclusively the new tile design (several zig-zag walls with windows and 1-2 pallets).

This BIG issue here is: Through the middle part of the I, the centre that links both ends of the map, there is a chain of 4+ of these. Which allows you to chain them for a LONG time.

I've kicked 20+ pallets with survivors barely looping them at all, just pre-throwing them and it was just misery.

There are too many of these right next to each other, linking too many pallets and window within too short a distance of each other. Very problematic.

I later noticed the survivors brought the Azarov key, probably because they had already discovered this and wanted to ... "make the most of it" let's say.


Very unfun.