New Azarov I-shaped map has 42 pallets?!

While I appreciate switching maps up with new tiles, I just ran into one map seed that had almost exclusively the new tile design (several zig-zag walls with windows and 1-2 pallets).
This BIG issue here is: Through the middle part of the I, the centre that links both ends of the map, there is a chain of 4+ of these. Which allows you to chain them for a LONG time.
I've kicked 20+ pallets with survivors barely looping them at all, just pre-throwing them and it was just misery.
There are too many of these right next to each other, linking too many pallets and window within too short a distance of each other. Very problematic.
I later noticed the survivors brought the Azarov key, probably because they had already discovered this and wanted to ... "make the most of it" let's say.
Very unfun.