Locker Appearances

I had suggested this in a bulk suggestion threat once in the past, and with the recent interview between The King and Mathieu Cote, he had asked the same question, will we see different ''skins'' for lockers. The question was passed, rather than a hard deny, so there is some hope it may still come.

But the suggestion is rather simple and straight forward. The current lockers, big metal things like you'd keep your tools in or something, look good in a lot of the environments, while in some others they look at bit odd. I'd love to see some variation in locker appearances, like the closet we see the dredge come out of in the trailer for his chapter.

Then you could swap out lockers in certain locations for more thematically correct variants. Such is when inside houses on Haddonfield for example, replacing the metal lockers with a wooden wardrobe. Rather than the metallic squeaking sound you could have the sound of creaking hinges and groaning wood when survivors enter/exit them.

Comments

  • Masterninja
    Masterninja Member Posts: 411

    Macmillan, colwind farm, autohaven wreckers = wood red lockers, the ones we have now

    Backwater swamp, red forest, grave of glenvale = wood brown lockers

    Crotus prenn asylum, yamaoka state, garden of joy = wardrobes

    Lerys memorial institute, gideon meat plant, ormond, silent hill, racoon city = completely metal lockers