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PS4 - Renewal not counting completed healing with Great Skillchecks/Healing speed buffs
Step 1 : Boot the game
Step 2 : Play as survivor in a public match
Step 3 : In-game, use the perk "Renewal" and heal another survivor the equivalent of a full health state but also include ANY method of speeding up the healing process i.e. landing a great skill check, being inside Boon: Circle of Healing, Botany Knowledge, using a Medkit, having another survivor perform a co-op heal midway through the healing action.
Step 4: Notice that prior to this patch so long as you healed the equivalent of a full health state % wise it didn't matter if the process was sped up by synergising other perks/great skill checks etc. Now if at any point something speeds up the healing time it stops Renewal from counting it as the equivalent of a full health state and thus not activating when you're unhooked later. You could heal someone from 0-100% but if you land a single great skill check or someone comes to help part way through then Remewal's activation requirement won't be met, punishing efficient healing.
ADDITIONAL INFORMATION
Character played: Ada Wong
Perks played: Renewal, Stake Out, Hyperfocus
Map: Gideon Meat Plant/Any
Frequency of the issue: Every time a speed increase by any means occurs partway through a heal.
Example link : https://youtu.be/8NWiVajkHac