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Some changes I liked to see
Some changes I would like to see to DBD and see it improve. We'll start with the Killer's.
Trapper - Traps no longer spawn throughout the map. Instead the Trapper can hold only two Traps in his inventory at any one time and generates a new Trap every 30 seconds after placing a new one. The Trapper can only have 10 Bear Traps on the map at any one time.
Leather-face - Give Leather-face the ability to hold his chainsaw attack for an indefinite amount of time like the Billy can. The difference is while the Billy gets speed from his chainsaw. Leather-face get control and maneuverability. This would also warrant his ridiculous stun time on tantrum whenever he collides into a object.
Freddy Kruger - Survivor's will get the Exposed de-buff on them if all Survivor's in the game are currently in the Dream World at the same time. This would give Freddy a better reason to want to pull everyone in the Dream World other then to slightly annoy them for a couple of seconds.
Michael Myer's - Remove the Mirror addons and give Myer's the natural ability to see through walls when he is stalking. He of course wont be able to get Evil Within while stalking and the range of this ability would be determined on what phase he's in. But it'll give a better ability on how to approach a Survivor working on a Generator.
Next would be in game mechanics
**Generators ** - Take away a Killer's ability to kick a Generator and instead have the Generator automatically lose progress if the a Survivor hasn't interacted with it in the past 5 seconds. This way a Killer doesn't have to waste time kicking gens, tapping a gen to stop progress loss is no longer a thing, and everyone can get on with the chase.
The Hatch - Remove all the Key's from the game. Instead the hatch will always spawn when there's only two Survivor's left in the match. Doesn't matter if there's 1 Gen or 5 Gen's. When its down to the last survivor, for whatever reason, the Hatch will open and whoever finds it first wins the game. If the Killer finds the hatch, they should have the ability to kick it close and the moment it closes. The game ends in the Killer's favor and the last remaining survivor is considered sacrificed
The Ravens - Ever had a Survivor or two that is just wasting your time hiding or Urban Evasioning around the map without actually doing anything? I suggest we add a new type of Bird to the game in the form of Raven's. The Raven's would be perched around the outer wall's of the arena and have glowing red eyes.
While the AFK Crow's would still act the same way as normal. The Raven's wouldn't game into play until 12 minutes into the game. After the 12 Minute marker. The Raven's would begin floating around the head's of any Survivor's still left in the game and alerting the Killer to their presence. The only way to get rid of these Raven's is to either run for 10 seconds or start working on a generator. Stopping any of these actions for more then 5 seconds will result in the Raven's returning and keeping the game going.
Comments
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You sure these are enough? Maybe you also like to see survivors die on their own if they don’t touch any gens in 30 seconds. Or maybe hooking should be removed. Killers would be able to sacrifice without hooking. Yeah that one would be great.0
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@antgnstea said:
You sure these are enough? Maybe you also like to see survivors die on their own if they don’t touch any gens in 30 seconds. Or maybe hooking should be removed. Killers would be able to sacrifice without hooking. Yeah that one would be great.There was nothing unreasonable about anything I posted outside of "You didnt like it". If I wanted that kind of response I would've gone to the Steam Forums.
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Sorry. No offense intended. Just seemed extreme changes. I didn’t mean to be rude.0
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@antgnstea said:
Sorry. No offense intended. Just seemed extreme changes. I didn’t mean to be rude.How are they extreme and what don't you like about them?
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