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All platforms, Nemesis power bugged animation and sound

EntitySpawn
EntitySpawn Member Posts: 4,233

When versing a nemesis it's quite common his power has no animation or sound until the whip has finished.

To be specific for you, when nemesis begins to pull out his tentacle on the survivors side this often isn't visible nor does it make the wet squishy sounds its suppose to (this makes impossible to know when hes using his power or not on the survivors side meaning theres no indication on when to bait, dodge, duck or even DH)

The sound of the actual whip is delayed too, only after the the whip has happened do you get a small whip sound (it's small because it's almost like the first half or more of the audio is missing) the blue visual also seems out of line.

I have no idea what is causing this but it's far too common and is a big issue when trying to verse nemesis as you have no idea if hes using his power therefore no counter play, and the fact it's a ranged antiloop ability just makes the need to have this info even more important.

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