What Do All Think Of The New Knight Chapter?
I can’t play the ptb since I play on console. But anyway him and the new survivor both look super cool. I’ve seen some videos on them and I think the Knight’s guards kind of reminds me of Nemesis’s zombies a little bit. I also will be looking forward to see what else they bring on the live servers.
Best Answer
-
If you just play him like Artist by tapping the power for a second instead of the way they actually want you to play him with the patrol paths, he's just like a slightly worse Artist that looks a lot cooler.
4
Answers
-
I personally really like the killer, survivor, map, and I think both the survivor and killer have strong perks. Seems like a fantastic chapter.
2 -
Shift W demolishes this killer in my experience, but it's only been 1 day so holding out hope. I do think the new pallets need to be reverted but I like the new map
2 -
That’s cool and yeah I agree the perks both killer and survivor both seem interesting. I also agree that yeah they did pretty good job with the chapter overall.
2 -
Yeah, I understand and maybe they will buff him where he needs it most like you said. But yeah I did see what they did to the pallets and basements. I will agree they do look a little weird and yeah maybe they will change them but we will see.
0 -
As a console player I haven't been able to test it myself, but he looks quite unique so I'm excited.
3 -
I haven't been able to personally play it, but from everything I've seen it looks absolutely awesome.
2 -
I’m also excited for it to come to consoles too.
0 -
new dilf
1 -
I agreed the whole chapter looks really fun. Hope to play it once it comes out.
0 -
Devs only know anti-loop abilities so...
0 -
From what I've seen the ai is really buggy, stupid and you can outrun them by just holding w or loop them and then run to the flag if knight isn't around. The first and the third guard need a buff imo and I doubt ai will be fixed by the 22nd. Also I wonder how 360s work against them, since you can spin Trapper in training for the whole game without getting hit. And I'm wondering if guards have the same issue, I haven't seen content creators testing it. Pretty sure it's gonna be another rushed, buggy release
1 -
The map is too red. Other than that everything is fine.
1 -
I agree the map could use some less red so that it’s a little more easier to see everything. But yeah I will agree that everything seems good.
0 -
Oh yeah now that you mention it, The Knight’s guard ai does need some work like you said. But maybe they will fixed bugs and buff The Knight and his ai’s. But we will see what is store. I mean I still expect some bugs but I also don’t want it to be too buggy either.
0 -
That’s really cool and interesting. I will have to check that out when I can. But thank you for the tip, I appreciate it.
0 -
Still dont 'get' his power but pretty cool.
1 -
I like the aesthetic of the map but it's way too orange imo, I'd like if the color was toned down. I'm hype for custom matches where I can face killers/survivors on their lore-accurate maps.
0