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Iron Maiden makes No Sense in Current DbD

Iron Maiden (Current)

  • You open lockers 30%/40%/50% faster.
  • Whenever a Survivor exits a locker, they will scream and reveal their location to you for 4 seconds, and will be afflicted with the Exposed status effect for 30 seconds.

This doesn't seem to make sense in the current context of Dead by Daylight. Killers shouldn't rely on a perk like this to modify something as trivial as a locker opening or reloading animation, and the scream reveal is also redundant.

Most of what Iron Maiden's first effect does shouldn't even be part of the perk in the first place. It should just become common for all Killers to have the reduced opening and reload time that the effect applies it with, with the only exception being whenever the Killer finds a Survivor in a Locker.

It wouldn't be much of an issue to just implement those conditions and it wouldn't just cause a sudden imbalance of the game now that characters can open empty lockers faster or reload faster. It'd just be equivalent to a nice quality of life improvement, especially since some parts of the game now apply to Lockers more.

So instead of Iron Maiden being the way it is, just make the first effects mostly base kit and do the following effects instead to give it some sort of relevancy.

Iron Maiden (ver. 5.0)

  • Whenever a Survivor exits a Locker, they will always perform a fast exit and have their aura revealed to you for 3 seconds. Afterward, they are afflicted with the Exposed status effect for 20/25/30 seconds.
  • This Perk will not nullify the effects of Head On.

Additional note: Iron Maiden will now have an active duration timer for the last Survivor that activated the perk.

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