We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

2 Killer Perk Ideas

These aren’t killer specific, but they could be. I think these are some good perks and are nice additions.


All Seeing

“They can never hide from you.”

Survivors who enter lockers within 12/16/20 meters have their auras revealed to the killer for 3 seconds


Piety:

“Your faithfulness to the Entity gives you strength.”

Each time a survivor is hooked, you gain a token up to a maximum of 12. Each time a token is gained, you gain an 1%/1.25%/1.5% increase in damaging generators, opening lockers, breaking pallets, and picking up survivors.


2 simple perks. Let me know what you think.

Comments

  • Terion
    Terion Member Posts: 810

    they are very creative ideas!


    However, i dont see me picking up the second one if it would exist, maybe i highly underestimate it though. And the first one well, even as "killer main" i think that wouldnt be fair. Its a creative one but kinda ivalidates the whole reason lockers exist. Paired with lethal it could be even 5 seconds.


    But then again they need to enter the lockers WHILE they are anyway in the TR, which doesnt happen that often.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    The second perk's 12th token is a bit pointless, as by then everyone is dead, good ideas though