Game Mode - Killing Frenzy
Pick a game map, or create a few indoor maps, like haunted mansions, etc.
2-3 killers are unleashed inside
4-8 survivors are trapped inside
No escape, no gens. The survivors are going to die, several times.
Goals:
Killers: Get the highest body count. Kill more survivors than the other killers. Establish 1st, 2nd, and 3rd place rewards, with awards for performing certain deeds.
Caveat: To avoid survivor/killer collusion - Killer gets no bp/body count for killing the same survivor x times in a row.
EDIT 2: Survivors respawn as far from the killer who killed them as possible (random) after dying.
Survivors: You are going to die....possibly a lot.
Survivors gain bp by:
- evading killers (passing in and out of terror radius undiscovered)
- losing the killer
- completing rituals: perhaps fixing a cell phone to try to call for help, or finding a secret door to hide when needed, locating a rune to unlock another wing of the house. etc.
- Healing other survivors
- Bonuses for the least deaths
- Bonuses for lasting the longest as a wounded survivor without dying
- achievement and bp bonus for never dying/never being found.
EDIT: The map does not have pallets, but does have more areas to duck into (like lockers) in order to hide, break line of sight, etc. It also has windows, secret doors that only a survivor can see, but a killer can break once they witness a survivor go through it. Multiple floors allow for dropping between them in a chase as well. Items can still be used, but not for the same purposes. Flashlights help discover runes, toolbox helps fix a phone/or whatever.
It is a mad scramble to survive and gain bp for survivors. It is a mad scramble to kill and kill some more for killers.
Comments
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I'll actually nut
1