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Shared killer MMR is just silly.

Sure in SOME cases it makes sense but seeing as how it looks like BHVR doesn't want to do an insane amount of work on it. Why not just simplify this for the love of god? Just make it so each killer ACTUALLY has an individual MMR. Or lower the shared amount by IDK....75%?

IDK why they seem terrified of this especially when you consider how EASY it seems to be to gain rank and impossible to lose rank. In the event I DO get what seems like a chill lobby on a killer I don't touch. All it ever takes is 1-2 4ks with that killer and I am right at the place I am with the ones I can actually play.

It's just silly it really is. Just because I do well with Wesker or Doctor. Well, as in I might 3k a lot but only if the team is overly altruistic. THAT means I am suddenly going to be good on killers I do NOT touch unless for dailies?

Deathslinger. I suck as him. My aim is off and when you miss as him you're screwed. A missed shot means you need to then try again with an even harder to land shot. Why in the world is there a prestige 85 player in my lobby?

Oh and I guarantee someone will say the MMR has no nearing on prestige. Duh, but common sense lets you know someone who is way past level 10 prestige is obviously going to have a very good idea how to play the game and shouldn't be in a lobby with someone who is playing a killer they've never touched before.

I just want to get to play all these other 110 and below killers. But I cant because the game ASSUMES I am a god with them when I have never even touched them.

Comments

  • Cyber_Atlas
    Cyber_Atlas Member Posts: 276

    My first trial with all my killers have been to be matchmaked with lvl 40-50-20-12 making me not learn half the killers (controller).

    This because after trying 2-3 killers I did 20-30 trials with the Nurse that brought my MMR with her super fast to 80-20-40-50 types of players (4 items and so on).

    Current MMR is making killers more toxic (resorting to camp/tunnel to win), as long as quality of chases for low mobility types.

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,013

    Yh individual mmr on killers would be so nice. Learning new killers is tough when you end up against mad good survivors. And i enjoy playing weaker killers like deathslinger. And would rather not have to sweat so hard just to get a 2k.

  • hiken
    hiken Member Posts: 1,188

    the MMR is shared i got some nasty SWF with thousand of hours when i tried adepts wich were the first time i was playing those killers... and is kinda silly indeed.

  • Unimatrix00
    Unimatrix00 Member Posts: 459

    Yeah, it would be nice if the system would recognize when you are playing a new character to you, specifically for killer, and automatically reduce your MMR so you can actually learn how to use the killer. I was trying to learn Spirit today and the game kept trying to put me against 3 person SWF.

  • dugman
    dugman Member Posts: 9,713

    They're not shared, it's just that when you play a killer for the first time it uses your other killer ratings to set your new killer's initial rating. After that though it's independent.

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132

    Mmr isn't shared. Each killer has individual mmr.

  • Cybil
    Cybil Member Posts: 1,163

    Also chiming in to say that it is not shared.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Every killer should start at the bottom and personal skill with each will gradually set you in the right place.

  • shalo
    shalo Member Posts: 1,530

    All these people absolutely certain that Killer MMR is not shared.

  • fake
    fake Member Posts: 3,250

    I don't think there is a killer shared MMR.... Of course, we can only believe that, since MMR is not transparent.

    But the information presented by the developer is for when you play a killer you've never used before and you've had a good MMR in other killers before... it's not the same as a player new to DbD using that killer for the first time... it's a different story when you're playing a killer you've never used before and you've never used it before. There is a slight compensation for this.



    ... But even in the same time frame, the role incentive can be different for different people. Many have analyzed that as being due to different MMRs.

    Only in the case of incentives, the killer may be extracting the play ratio as a shared MMR.

  • danielmaster87
    danielmaster87 Member Posts: 9,446

    Since everyone wants to play dumb, what the OP was trying to say by "shared MMR" is the fact that it bases your MMR on lesser-played killers off of your other killers that you do play. This is stupid, because it stops you from being able to use a killer you're inexperienced with against inexperienced survivors, and instead throws you to the wolves, the experienced survivors you're used to playing against. Apparently it was done to counter smurfing, because clearly DBD has stopped having smurfs since they decided to do that. There's even that "hardcore survivor/killer" series which is literally based off smurfing. So yeah, no idea why we can't have true individual killer MMR, since we've clearly already made exceptions.

  • Grigerbest
    Grigerbest Member Posts: 1,705

    The thing is: If you just brought a new killer, your first match will be against strongest survivors you faced on this account (your biggest mmr), which I think is not right.

    I think it should not work like that, since I'm basically new with this killer and I can't face the same survivors that I face with my main.

    Also, each killer on the account have their own mmr.

  • hiken
    hiken Member Posts: 1,188

    wich is silly i should be getting newbies with my new killer not having to lose till eventually i get to where i should be wit ha killer i dont know how to use.

  • dugman
    dugman Member Posts: 9,713

    It's not as silly as you're making it sound. I'm pretty sure, for instance, that someone who's extremely good with Clown could do pretty well with most any other basic attack killer out of the gate. Sure, being good at a "typical" killer won't help as much with someone who's extremely reliant on special attacks like Nurse or Huntress or Deathslinger, etc, but many killers have a lot of overlap in the skills required to play them.

    Also note that when you first play a killer your rating goes up or down quickly for a little while to help it more efficiently get to roughly the right bracket. So even if your initial rating is a bit too high or too low it'll even out once you've played some games.