Perks that need small quality of life changes that don't change how the perk itself functions
DesertYoshi
Member Posts: 24
These are just my own thoughts, and will not often make the biggest impact on most of the game. There are a few exceptions, but overall just the smallest quality of life changes. Also, my apologies if I add something that already exists, or miss something that should be on this list.
Survivor Perks:
- Aftercare: Have a token system to see how many survivors you are sharing aura with
- Autodidact: Add a perk effect icon to the HUD of the survivor being healed (like Bite the Bullet)
- Breakout: Add a perk effect icon to the HUD of the survivor with increased wiggling speed
- Dark Sense: Add an audio cue when Dark Sense triggers (like Alert)
- Inner Focus: Add an audio cue when Inner Focus reveals the Killer's aura (like Alert)
- Kinship: Add a perk effect addon to all other Survivors when Kinship triggers or highlight the Survivor effected by Kinship in white (like Reassurance)
- Leader: Add a timer to the perk effect icon to indicate when the effect will be lost (like Streetwise)
- Solidarity: Add a perk effect icon to the HUD of the survivor being healed while injured (like Bite the Bullet)
- Vigil: Add a timer to the perk effect icon to indicate when the effect will be lost (like Streetwise)
- Wake Up!: Add a perk effect icon to the HUD of all other survivors when opening an Exit Gate (like Empathic Connection)
- We're Gonna Live Forever: Add a perk effect icon to the HUD of the survivor being healed and for the duration of the Endurance effect (like Bite the Bullet)
Killer Perks:
- Barbeque & Chili: Add a timer to the perk icon to indicate the length of the aura reading (like Bitter Murmur)
- Eruption: Add a perk effect icon to the HUD of survivors working on generators marked by Eruption (like Fearmonger)
- Gearhead: Add an audio que when Gearhead triggers
- Mad Grit: Have the perk icon darkened when not carrying a survivor (like Iron Grasp and Agitation)
- Scourge Hook: Monstrous Shrine: Have the perk icon darkened until further than 24 meters from the survivor on the scourge hook (like Devour Hope)
- Territorial Imperative: Add an audio que when Territorial Imperative triggers
Those are just my thoughts. I really think all these minor changes could make these lesser used perks more appealing or communicate the times when perks are active, and make Eruption ever so slightly easier to avoid.
Thanks for reading.
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Comments
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Sounds fair dude.
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