Perk build idea once Knight releases
It hit me that since Hex: Face the Darkness causes survivors OUTSIDE of your TR to scream when there’s an injured survivor, and to injure someone you have to chase them first, I just got a really wild build idea.
Nemesis, Make Your Choice, Hex: FtD, Furtive Chase.
Furtive Chase causes a survivor to become the obsession when they unhook the previous obsession. Nemesis causes survivors who become the obsession to receive Oblivious and reveal their aura. Make Your Choice exposes survivors who unhook. Furtive Chase gains tokens when the obsession is unhooked and each token decreases your Terror Radius by 4 meters in a chase.
Do you see what I’m getting at here?
Not to toot my own horn, but it’s kind of genius. I call it the “Guys no please stop laughing I swear Furtive Chase is a good perk guys come on stop laughing” build.
Comments
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It’s gimmicky for sure, but it could work.
But if your goal is to get the obsession (the exposed survivor) to scream with FtD, you’d need to injure one of the other two survivors first (one of the two other than the unhooker and the one on the hook) since FtD wouldn’t stay active on the first survivor you chased (the one you hooked). As soon as the cursed survivor is downed, the perk turns off (and the hex totem snuffs itself out) until you injure someone else which activates it again.
The unhooked survivor going back to injured upon being unhooked does not activate FtD again.
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All I see is no gen stall / regression and a 4 minute game, maybe you win by snowballing if they screw up massively
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Furtive is a key piece of rancor roulette
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no guys come on furtive chase is really good guys i swear like it makes your tr quieter in a chase how is that not S tier please stop laughing i swear it's good
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